poe unleash vs spell echo. )tsael yrev eht ta tsac tsal erofeb thgir egrahc a teg ot ti rof htam eht krow ylbaborp( egamad erom x4 od dluoc taht tsac artxe na gnitteg yllaitnetop ,ohcE llepS denekawA na evah uoy fi dna ,stsac ohcE llepS retaerG detsoob elpitlum gnirud tsac artxe na hsaelnU ot elba eb dluohs uoY ,sdnoces 2. poe unleash vs spell echo

 
<b>)tsael yrev eht ta tsac tsal erofeb thgir egrahc a teg ot ti rof htam eht krow ylbaborp( egamad erom x4 od dluoc taht tsac artxe na gnitteg yllaitnetop ,ohcE llepS denekawA na evah uoy fi dna ,stsac ohcE llepS retaerG detsoob elpitlum gnirud tsac artxe na hsaelnU ot elba eb dluohs uoY ,sdnoces 2</b>poe unleash vs spell echo  I saw GGG added a new mod for Unleash, so I bought a helmet and crafted this

Discussion about Path of Exile, a free ARPG made by Grinding Gear GamesThe problem comes because of Spell Echo's more cast speed buff. From what I hear, multistrike is in a terrible spot and probably best not to ask for spell echo to get the same treatment. Awakened Unleash supports spell skills, making their effect reoccur when. Supported Skills deal 0. Basically because ball lightning, slower proj, and unleash hits something like 52 times. It will still be rough early on, so use unleash first, then swap to spell echo once you stack reasonably high cast speed as a caster. 30s. 7) seconds, to a maximum of (3–4) Seals. 60 sec Critical Strike Chance: 5. Thanks in advance. TrueDPS • Additional comment actions. It does not grant a bonus to your character, but to skills in sockets connected to it. As more blades are added, the. . This is evident when using unleash: Everything stacks on top. Remaining in the beam intensifies the. It specifically states it sacrifices life when the spell is cast, which means it should consecutively sacrifice life if linked to unleash or spell echo. 65 seconds if you get all the duration nodes from the passive tree. 3: Standing still itself is a penalty, having a less (multiplier) aoe per intensity stack from intensify support feels bad, especially on crackling lance, with terrible clear coverage. No reason for Spell Echo to be getting the garbage treatment but it seems lately. unleash doesn't work with any minion skill. If cast time is 1 second and cooldown is 4 seconds the next use of. Basically, since it only affects shocked enemies in the AoE, it's arguable that it deals "point strike. Hexblast is a spell that deals chaos damage to a single enemy. Effectively paying and casting only 6x for full stacks, pretty much the same as with echo, plus it's faster to maintain just 4-5 stacks. Path of Exile Wiki editing functions. i don't get why unleash is so crap - even with significant investment into said mechanic (previously) in skill tree, it loses to just a spell echo gem. 5% increased Spell Damage This is a Support Gem. 77) (1-0. If you go meteor focused alternate quality this would be no real issue. Cast speed and Spell Echo are pretty generally useful things for any non-trigger Spell build for increasing dps. So maybe Unleash works with intensify too! Pretty neat thing that I think a lot missed!” 1. 71) x (1-0. for example, you clear with echo freezing pulse but as you approach the. 60 sec Animates a Melee Weapon Item or Lingering Blade to fight by your side. ago. If each seal triggers separately though, I think it would only do the first cast. That shit was sickSpell echo works because it has a huge amount of cast speed, unleash works because it is not spell getting repeated but the effect (so no extra cast time). Spell Echo Support /4 ⍟. Raise Spectre – Elemental Army – Spell Echo / Ball Lightning Note: We mainly use our Spectres to apply the Elemental Army debuff (Exposure). With Spell Echo all ok, there 2 casts, and each wave of balls have their own cooldown. It helps for easy clearing packs in t16 awakener 6. I just want to feel good using Unleash. 0. It is a tiny bit more risky because you can't cancel your cast to evade something. 9 to ~0. Dialla is waiting for you on the Aqueduct. Each Statue uses your Frozen Sweep attack once before vanishing. Supported Skills deal 0. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online. Dialla is here waiting for you. Cannot be supported by Spell Cascade or Unleash. ninja and noticed many builds using spell echo or unleash . Right click to remove from a socket. You link spells to Spellslinger, and when you activate Spellslinger, it will reserve the mana based on how many spells you've linked (15% per spell + whatever multipliers if you have other supports). comment actions. ago. The fact is they did consider the possibility of greater echo. " Awakened Unleash SupportSpell, SupportIcon: qLevel: (1-5)Cost & Reservation Multiplier: 160%Requires Level 72Supports spell skills, making their effect reoccur when cast. I don't think the Unleash nerf will do that much to it, as long as they don't nerf the skill also. Modifiers that add a flat cooldown time (e. Cannot modify the skills of minions. Cost & Reservation Multiplier: 130% Requires Level 38 Supports spells that hit enemies. Spell echo vs unleash. Choose skills and support gems that synergize with your class and playstyle. 71 and the -0. 521. Frostbolt interacts with Ice Nova and Vortex, allowing those spells to be cast on Frostbolt projectiles instead of the player. Cast Time: 0. While active and detached, whenever an enemy is within the Brand's attachment range, the brand will become attached to that enemy until it dies or until the. - Very good map clear. Especially when clearing blue packs with resistances this totally negates this skill gem to gather up power while running. Spell Echo Support Spell Echo Support Spell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. Angry roleplayer did a frost bolt ice nova build that uses unleash on his frost bolt. On hit effects can occur multiple times, but if their outcome has some degree of randomness (like chance to Ignite) that randomness is only rolled once. Awakened Spell Echo Support is the awakened variant of Spell Echo Support obtainable in maps. You're missing the point. Level: (1-20) Cost: (4-12) Mana. Just drop it between packs and stuff. 521. Unleash Support - stores charges which will cause more Raging Spirits to be created with each cast:. 2 repeats = 0. Awakened Spell Echo Support now has a Cost and Reservation Multiplier of 150% (previously 160%). The single target is lacking, but you can get off the ground nicely with an agnerod west(and switching to spell echo for non-baran conquerors/sirus). Lightning bolts strike targets every 150 milliseconds and each target cannot be hit more often than this. 22x damage. that being said, they differ in intended usage, echo is meant for skills that are used continously while unleash is for burst. When I use spell echo or unleash, do both or all three waves damage the enemy, respectively? Weapon Range: 13 Requires Level 68, 113 Str, 113 Int +20% Chance to Block Spell Damage while wielding a Staff Socketed Gems are Supported by Level 30 Greater Spell Echo (120-160)% increased Spell Damage 50% increased maximum Mana "To shake a hand is to double your power. Per 1% Quality: 1 Superior 2 3 Supported Skills deal 0. Requires an Axe, Mace, Sceptre, or Staff. 5% increased Spell Damage This is a Support Gem. Unlease is meant to allow players to have one brief burst of spell casting in between extended periods of defense oriented mobility or alternate. It does not grant a bonus to your character, but to skills in sockets connected to it. Spell, Chaining, Physical, Duration. Vortex is instant and can be used at the same time as Orb of Storms. 5% increased Spell Damage This is a Support Gem. Summon Phantasm Support Support, Minion. 6th = 1 cost, 2 stacks. Discharge Spell, AoE, Fire, Cold, Lightning, Nova Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2. There are plenty of guides for it as it’s pretty straightforward to scale archmage with mana investment :) ReplyBut you can add Spell echo for a fourth hit doing 105% more dmg = 52% more dps (average,. 0. 23) 23% less mana. Typically, spell effects reoccur (like with spell echo), but with cursed ground, it seems that the spells reoccur so quickly that cursed ground no longer does what it says on the gem. Spell Cascade Support can now support Triggered Spells. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills which reserve mana. Best. Greater spell echo, in this sense, is a less mana cost + intensify without aoe penalty. Spell echo + Unleash support? So how do they interact with each other? Lets say your spell reoccurs once for 2 spell effects, does spell echo add one or does it double it?Unleash Support is a support gem which causes the supported spell to generate Seals while not being cast. For other skills 5 would obviously be right. So a low level unleash would be second cast at 50% damage with a chance to deal double damage vs spell echo which is straight 80% more damage and more cast speed. The higher your base cast speed, the more effective spell echo is, and the shorter you will be locked in position, and guess what, we will have access to more cast speed on equipment, especially rings going forward. Utilising this isn't going to be simple though. This is a huge difference, and makes Spell Echo even more powerful in comparison to Faster Casting. 6. It works like spell echo, just that instead of just echoing your skill once and locking you in the animation, Unleash repeats the spell once for each seal you have. It does not grant a bonus to your character, but to skills in sockets connected to it. Trickster has some excellent tools in his ascendancy. Cast speed will reduce the time spent performing the spell echo. Cannot support Vaal skills, totem. Supported Skills deal 0. 26) / 2 OR 1. Cannot be used by Traps or Mines. So obviously that would mean picking up a shaper ring with life gain on spell hit for some easy sustain. Sports. Ball Lightning might work out decently with spell echo + pledge of hands Reply reply 4auHuk. Each Statue uses your Frozen Sweep attack once before vanishing. Can someone point out to me what I'm missing about the skill? That's really all there is to it. This is our recommended Level 100 Passive Skill Tree. The Cheater. It does not appear to no after testing, keeps same frequency. The way I understand Ice Novas description is that with Spell Echo and if cast on the Frost Bolt instead of you repeating the cast, it repeats on the Frost Bolt. so you get 9,5% of casts that deal double dmg, in return for dealing less dmg 90,5% of the time. Lightning Conduit) adds to a base a cooldown of 0 seconds; as long as the. Check poe. Plus it pushes you to use movement skills between casts for increase survivability. Unless crackling lance would be an exception, but that would be. g. It is possible to stack several repeats e. 00%. Some pseudo-instant skills, such as Dash and. That's really how way more gems should be, instead of 90% of spell types sharing the same support gems. 80s when your skill casts twice at 0. The spell I use with Unleash Support is Ball Lightning in a 6 link containing Spell Echo, and by my calculations the max DPS I could obtain in ideal conditions is 835k, +-10% DPS, maybe another +10% with a GG Watcher's Eye, possibly a bit more with an actual lab enchant. Minion skills can now be supported by Unleash Support. 2. Awakened Unleash Support has been added to the game. Another reason to prefer faster casting is for better survivability with short range spells. At 0. 2. IIRC it takes ~1. 7. Better off to use another skele dmg support. Supported Skills deal 0. Ice Nova is a 0. 30 Weapon Range: 13. 6s for total 2. Unleash causes the supported spell to generate Seals while not being cast. 00%Effectiveness of Added Damage: 25%Radius: 15Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them. Pob does not calculate any "shotgun" effects or recurring spells from unleash. In such an instance, you will always have a single skill gem supported by 5 support gems. If you raise a spellcasting spectre, they get Spell Echo. Also you talking about prices of level 1 awakened gems which take a long time to level. Awakened Unleash SupportSpell, SupportIcon: qLevel: (1-5)Cost & Reservation Multiplier: 160%Requires Level 72Supports spell skills, making their effect reoccur when cast. Will not animate weapons with 6 sockets unless specifically targeted. As a skill, however, both Zombies and Skeletons easily have 10-11 minions, meaning their boss DPS can inflate by a factor of 10+, or 9k and 17k respectively. Now that I know this support gem works better with srs or bv, I want to have it with fireball. Also, do not use exsanguinate without chain. Effectively paying and casting only 6x for full stacks, pretty much the same as with echo, plus it's faster to maintain just 4-5 stacks. BF is the best way to generate many lingering blades because it can be multiplied by spell cascade and spell echo/unleash. Arc archmage with unleash or spell echo is quite good, you can play and try out ball lightning too without many changes. Then, you look closely at the top left of the screen and see the intensity builds up per repeat (twice per mana consumption), not per cast (once per mana consumption). So just use double curse and let unleash proc 4 times with 2 explosions. Talk to her and see what she wants. 1 repeat = 0. This only applies to the summoning of minions, and does not cause your minions' skills to reoccur. It'd be a problem if unleash was supporting specters as they use various skills. 6. Blade Vortex Critical, Spell, AoE, Duration, Physical Level: (1-20) Cost: (6-16) Mana Cast Time: 0. A skill that doesn't rely on having multiple casts active at once. 74 casts per second. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online. 5% increased Spell DamageSupported Skills Repeat an. As everyone said, 1s cast time kills the spell. 7 seconds depending on gem level and by default up to 3 seals max. When the supported skill is used, it grants an Inspiration Charge, which grants more elemental damage and increased critical strike chance to linked skills. With unleash its dash hit skill dash to next pack hit skill. Minion Damage is a support gem that increases the damage dealt by minions created by the linked skill (s). When I use spell echo or unleash, do both or all three waves damage the enemy, respectively?Archmage Support Lightning, Support, Spell Icon: ^ Level: (1-20) Requires Level 31 Supports spell skills that deal damage with hits and have mana costs. Incinerate deals more damage per "stage. Scale hit-based rather than the DoT aspect. Sometimes I get in a mood where I hate being still while casting that I just stop using. It fits my playstyle. SRS are using melee attacks without any skills, hence the fact it doesn't impact them. 5 times per second, with an effective damage multiplier of -7%. Triggered spells, for example through Cast when Damage. However, whenever I'm low I'm not gaining any life. 13~ cast time. spell echo cast - 1st orb/ 80% less damage - 2nd orb/ crits once then all bolts after are 80% less dmg or spell echo cast - 1st orb/ 80% less damage - 2nd orb/ all bolts fired off orb till end of duration are crits. It changes the minions' behaviour to be defensive, causing them to stay close to their owner and prioritise attacking enemies close to their owner. +1 maximum corpse from merciless and +2 from uber or maybe +2 and +5 if you are feeling particularly generous as this gives 3 full desecrate. If an internal link led you here, you may wish to change the link to point directly to the intended article. 77=0. 75s, so Ice Nova is a pretty good representative for a spell you'd use Unleash with. Meat Shield Support is a support gem for minion skills. 6. C. g. Spell echo repeat it with little increased cast speed, while unleash can do it up to 3 times in less time. . 2 comments. TrundleGod32 • 2 yr. Well, there's also a bunch of VD balls too applying shocks Elementalist's shaper of storms lets us just scale up our shock through non-damaging ailment/shock effect. Critical Strike Chance: 5. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Spell, AoE, Duration, Cold, Orb, Lightning, Physical. Successful-Nose-2463 • 11 days ago. I'm using 1 curse without unleash with gloves auto-casting 2 more and blasphemy+4th curse. This is in comparison to Faster Casting's additive casting speed. 6-163. 2 repeats = 0. The final plan is to run two 6 links. Last edited by Aldonés on. Keeps the debuff up. Second Wind Support support skills such as attack, spell and warcry that have cooldown. Requires Level 34. 3. I will drop mana leech once i get enough mana regen, just a stand in really. It only gives one. even without cast speed investment, spell echo felt so much better. •. 28 Zombies) and 23% stronger than a Skeleton, not counting its inherent AOE for clear speed. Business, Economics, and Finance. 1 Monster restrictions 4. Brand attachment range is only affected by modifiers that explicitly state they apply to brands. Like other jewels, they can have up to two prefixes and two suffixes. The sphere continually applies a drenched debuff with a short duration to. 9. The increased casting speed on Spell Echo is multiplicative, not additive. 1 day ago · (Awakened unleash). Item Base Item Stats; Amplification Rod Amplification Rod Spiraled Wand Wand Quality: +20% Physical Damage: 14. 00 sec Can Store 1 Use(s) Cast Time: 0. Especially since it adds a 150% mana multiplier. This. I played around with a lot of combinations and have now found a setup that comfortably clears Incursions: Firestorm > Unleash > Spell Echo. Very prone to being stunned/interrupted on cast. My thoughts so far I feel as though this is a very confused skill. 3. Cast speed is a derived stat which is equal to 1. Cannot support. Category:Brands will attach to enemies that are within 30 units of themselves, by default [2]. The duration of Decay is not affected by modifiers to skill effect duration. It shouldn't have a set duration to gain seals, its base duration should be the same as the base cast time of the spell it's supporting and it should have 'increases and reductions to cast speed apply to seal generation rate'. Same thing with something like unleash. 0. The orb of Storms handles whites and has mana leech energy leech and pcoc. 54/2=0. I've also done small testing in controlled enviroment and it seems that '35% more spell damage per repeat' and 'final repeat has X% chance to deal double damage' aren't working too. Cast Time: 0. small thread of hope here can get +1 unleash seals, +1 curse, mental rapidity, and dark arts (we can't use the 5% cast speed for dual wielding, but we get 5 % cast speed, 30% mana regen if we use a movement skill, along with 10 dex) for a total of 5 points (dropping the 2 cast speed notables on the way to mental rapidity) In my links I have converted 100% Physical to Lightning with Spell Echo (plus other minion multipliers). It combines with Unleash to double the total number of SRS summoned in one cast. That or maybe some Kamehameha action like in the livestream. Also I've heard you can do 2x spells for the same skill on the same 6l for unleash if that's useful at all. 30s. ago. Unlease is meant to allow players to have one brief burst of spell casting in between extended periods of defense oriented mobility or alternate. - Unleash seals, Galvanic dot, and no spell echo, giving very high mobility for a self-caster. Greater Spell Echo causes supported spells to repeat twice after the initial cast with 30% more damage per Repeat and 50% increased Area of Effect per. I'm no pro tho. Awakened Unleash supports spell skills, making their effect reoccur when. Create a sphere of water, or move an existing sphere and reset its duration. You can also run the same skill gem twice with one unleash as a double 5L and have 2 separate seal counters. 5% increased Spell Damage This is a Support Gem. You can even do Unleash + Spell Cascade as it's good for clearing maps and is pretty fun to play, but it doesn't do well against single target. I want to see the actual number, or calculation, and a video that proves the worthy of Unleash. Convoking Wands Convoking. Now has a 160% Cost and Reservation Multiplier (previously 140%). It is very ok and maybe in certain situations it is actually great (like when the repeat is mechanically stronger) but the awakened one is just better. However you should not use unleash with spell echo because there is a less DMG modifier on eco and the unleash CD is not reduced by cast speed. Cast speed also works if you have enough mana regen, or if the skill scales with it without costing more mana. Spell Echo Support. Cooldown is a keyword and means an interval to the next use, and is counted in seconds. Cast speed can be found throughout the game, on passive skills, equipment, skill gems, monster affixes, map affixes, and so on. Awakened Controlled Destruction Support. This build clears all content under 20div with the ability to farm juiced maps with delirium for ~ 35 div/exalts. This will make 9 repeats of it?Scorching Ray has the channelling tag and therefore cannot be supported by Spell Echo Support Spell Echo Support Spell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. Dmg multiplier buffed by 5% on 3 gems and 4% on one. Unleash competes with the (typically) strongest link for self-cast, Spell Echo. Generell I would pick echo if you cast - alot - like with arc, and unleash if you can wait for the 3 stack like ball lightning. It shouldn't, otherwise it would just be a Spell Echo knockoff. 7s cast time spell, with a lot of spells being buffed to 0. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. I can use Spell Echo/Unleash on Hydrosphere, another Orb skill. 7s cast time spell, with a lot of spells being buffed to 0. Again the only time repeats are bad is if you are playing an Unleash build since the extra Unleash casts will not repeat. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. Here lies the question. After being able to cast three Curses,. i don't get why unleash is so crap - even with significant investment into said mechanic (previously) in skill tree, it loses to just a spell echo gem. woke spell echo has a higher less multiplier (15% less compared to 10%), which means the first cast will always deal less damage. Path of Exile Action role-playing game. 08. Socketed Gems are Supported by Level 10 Spell Echo Socketed Gems are Supported. Skill functions and interactions. To confirm this, spell echo is much more powerful for clearing. Vendor Offer. Personally I believe the only thing that held back that ability was that it couldn't benefit from spell echo, but that was a gem compatibility issue. If you are having trouble hitting a comfortable level of critical strike chance you can drop Controlled Destruction for another situational/optional link. Spell Echo only works for spells cast by an actual player or minion; it has no effect when supporting totems, traps, mines, or trigger gems. Or use faster casting instead of spell echo. In comparison: Spell Echo is 70% more cast speed and 10% less damage: 1 repeat = 0. Inspiration Support is a support gem that reduces the mana cost of linked skills. Unlike Spell Echo Support, it has no cast speed modifier. The only exception being dark pact because its an actual damaging spell. " I think unleash probably fits the playstyle better cuz of self casting hydrosphere and positioning well lets you build up seals at the same time vs spell echo. also unleash got nerfed. Sidenote: Tried intesify and the bigger AoE isnt needed and casting 4 times on a rare/unique enemy without moving to stack up the concentrated. A repeat from unleash in a level 21 unleash does 40% less damage, which means every unleash cast added to your spell is 60% of the original spells damage; ie more damage, through a repeated cast. Path of Exile is a game of huge flexibility. The Summon Skeletons Mages Necromancer is a league start bossing specialist that excels at clearing non-Uber bosses on a low budget, and Uber bosses with a high budget. These skills were tested but could not give more than 1 charge per cast: Ball lightning, Blazing salvo, Firestorm, Ice spear, Frost. Molten Shell Spell, AoE, Duration, Fire, Physical, Guard Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4. Vendor Recipes Item Cluster Jewel Oil. for example, you clear with echo freezing pulse but as you approach the boss you throw volley slower projectile frostbolt, activate flasks and focus and unleash nova (that you keep in a second 6l. If you watch the video right around when they show the new crackling lance spell, you can see in the shortcut tab that it is supported by both spell echo (k) and intensify (T). Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Minions from Supported Skills deal 0. Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. Casting the skill places a Brand on the ground where your cursor is located. This excludes non-ailment damage over time effects from skills like Scorching Ray Scorching Ray Spell, Fire, Duration, Channelling Level: (1-20) Cost: (2-5) Mana Cast Time: 0. 50% Attacks per Second: 1. Just change the 0. Allocate passive points in the passive tree and select an Ascendancy class that complements your chosen skills and playstyle. 48x damage. 74 / 2 = 0. My 5L setup is SRS - Spell Echo - Multistrike - Melee Splash - Melee Physical Damage. Unleash even specifically calls out that it cannot modify the skills used by minions in its description. Unlike spellecho it doesnt just scale purely as a modifier to castspeed, but has a set refreshrate for the seals. Posted by. 6 seconds to all enemies in their. "I think unleash probably fits the playstyle better cuz of self casting hydrosphere and positioning well lets you build up seals at the same time vs spell echo. If you were me, would you have 2 separated fireball gems attached to unleash or would you go full 6l with one fireball gem. Boss ded. CryptoSkill functions and interactions. Here you can buy, sell, and trade PoE Currency for real cash. 50%Attacks per Second: 1. ched_21h. Reap + Unleash + Echo. How does the line "Supported skills deal % less damage when re-occuring" does this apply to all reoccurances or just the one for unleash? If I'm correct, I have 8 repeats of it without unleash as it's supported by Pledge of Hands and un-awakened unleash. This sucks big time if you cast spell echo you get 1 intensity stack if you cast unleash you get 1 stack aswell that ruined my whole build Related Topics Path of Exile Action role-playing game Hack and slash Role-playing video game Action game GamingVoid Sphere Spell, AoE, Duration, Physical, Chaos, Orb Level: (1-20) Cost: (30-54) Mana Cooldown Time: 10. 30% additional Dot Multiplier. Awakened Spell Echo Support. Animate Weapon Duration, Minion, Spell, Physical. Gaining/Losing Stacks. it's just silly to invest into both unleash and cast speed, just takes too much. 65s for total 3. I know that may seem silly since you can only have one out anyway, but even so. On hit, the spell removes the hex curse with the shortest remaining duration from each target hit. CryptoArcane Surge lasts 4 seconds. Unleash allows you to cast 4 srs in 1 click, and 8 with the helm enchant if lucky. Equipping the Fleshcrafter lets. So you cast 54% more often, but half of those casts do not cost mana. Anomalous. The final Repeat modifier refers to repeated cast from Spell Echo. You cannot animate unidentified Weapons. 5% increased. Brand is a type of active skill which creates a mark that can be attached to an enemy, which activates their damage dealing effect.