Vengeant cascade nerf. But the possibility of Heatshiver nerf - this is scary. Vengeant cascade nerf

 
 But the possibility of Heatshiver nerf - this is scaryVengeant cascade nerf  Wondering if the Vengeant Cascade is worth it on Frost Blade?Saqawal's Twister has been buffed due to a new source of reduced duration on the weapon crucible tree! It is now possible to hit 99% reduced duration (previous max was 85%; technically 105% is possible now but that does nothing)

By changing how these weapons work it will only affect this infinite combo. How much projectile speed Frost Blade needed for Vengeant Cascade? Help The pinned comment in this clip said it needs to be 140% for all of the projectiles reliably return. Let's force everybody on the new lottery carousel. TS is the most versatile due to shotgunning arrows, making it good for actually putting out single target, but it falls off at offscreening due to vengeant cascade bricking it and it requiring proj speed to get range LA is the clear god of bow skills but the single target requires totems to feel decent Ice shot is somewhere in the middle. First impressions: This notable is nothing special. With vengeant cascade infinite pierce it at least would've made some sense. Nerf to 2% life regen on ignite + fire multi from fire mastery was too. Vengeant Cascade is for sure getting a nerf. We're probably all in the minority. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Some Warriors were too tanky and have had their Life and Energy Shield values adjusted. It looks like Spark + Nimis interaction was fixed this league so Vengeant Cascade probably wouldn't work even if it did impact spells. The phys bow will retain much higher value if you take it to standard. Unique, Amulets. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. Here are a few key takeaways from Path of Exile Patch 3. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far. • 4 yr. In all fairness, Vengeant Cascade 100% needs to be nerfed. ยูนิค, สร้อย. If anything try to rush the annoint vengeant cascade on a decent amulet for Ice shot, it will feel really good. This is quite a big nerf in my view as this build is still a bit of a glass. Im looking for a class build based on my preferences. I still can't believe they let it go through like that. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. 20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hit. Tornado Shot is the same as before. P. No more 100% more damage from return and no crucible trees. Nimis behavior is different from how it was and thus fireball was nerfed with respect to clear. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Lightning Arrow ended up being one of the most popular league starter builds, but there are a lot of variations, Vengeant Cascade and Vaal Lighting Arrow made this skill have the best clear out of any bow skill, can easily. Ek ignite ele is amazing with HH. 21! Apr 19, 2023. Projectiles are fired in random directions Too much of something is bad enough; too much of nothing is just as tough. Return happens at mouse point for the main projectile, so the sub projectile explosions happen at your back. Requires. I still think returning projectiles is a detriment to long term game balance and skill. Vengeant Cascade ended up being the biggest game changer, effectively doubling your clear and single target damage. My builds: [3. It's just a bit too good right now. I quickly mad. Tornado Shot is the same as before. The distance of the travel back also benefits from "far shot", getting the maximum effect of it. Skill functions and interactions. However, IDK about other skills with nimis because I never did them. • 16 days ago. Vengeant Cascade is a Notable Passive Skill in Path of Exile and has gained significant attention and discussion within the community. Now projectiles reach maximum distance. 70% less on a level one support gem, where that is the only stat that can scale. It frees anointment, helm enchantment, and few passive skills. 1: A Forfeit button is being added for Stalemates in the Trial of the Ancestors. 00% Effectiveness of Added Damage: 140%. However, Vengeance doesn’t really care about attack speed since it’s triggered. #pathofexile #poe #crucible #guide #arpg #tutorial #build #buildguide A discussion on Vengeant Cascade and why it is so popular in Crucible league. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. . Small PSA on Vengeant Cascade + Sniper's Mark. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. most of those just removed an existing line, vengeant cascade removed /three/ lines! and it added an entirely new stat! weeks of. I think that you could get some nasty wallbouncing action. This is quite a big nerf in my view as this build is still a bit of a glass cannon. No, it will not get nerfed. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. Without Crucible it gets -500k from total DPS according to Pob. there is no way you are clearing maps with any kind of time efficiency. Vengeant Cascade was carrying a very weak archetype - that's why most people started using bows etc again - because VC actually made it viable for many people. 21. This is a bit of currency sink btw. A bit of investment in AoE ensures all returning projectiles overlap on bosses if you stand close to them. Toxic Rain shreds bosses and scales off a. Acquisition. vengeant cascade is op in the current state. This plus Vengeant Cascade is why this build exists You have 90% chance to poison. but it falls off at offscreening due to vengeant cascade bricking it and it requiring proj speed to get range LA is the clear god of bow skills but the single target requires totems to feel decent Ice shot is somewhere in the middle. But it could be that from now on you can hit the same target twice with a projectile if it. This skill hits up to 3 Additional Enemies near the Target (5 with Lab Enchant). anointで取れるVengeant Cascadeを使えばprojectile attackは全部帰ってくる パッチノートのprojectile returnについての部分はネイティブの人達も解釈に困ってた 自分もよくわかってないけど、3. We've had "attack projectiles return" since. It can hit same target twice. It's not worth doing it now. The Kinetic Blast projectile creates explosions not like 3. Posted byDo you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. Tornado Shot is the same as before. Volcanic Fissure Melee, Attack, Projectile, AoE, Slam, Fire Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)% Requires Level 12 Slam the ground, creating a winding fissure that deals area damage while travelling outwards. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. This is quite a big nerf in my view as this build is still a bit of a glass cannon. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. The return arrow might miss the target. It gives - 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets*Hi, build is amazing so far and ive invested around 20 div into it about now. . 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. So much good stuff Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Nah, Galvantic Arrow is one of the highest skill ceiling gems in the game. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. Bow's use is down slightly from 30% to 28% and of course, Vengeant Cascade use has completely disappeared because a. What do we think about vengeant cascade? would it be worth taking? Posted by Logzforlife on Apr 3, 2023, 5:24:36 PM. 3. Vengeant Cascade is most likely dead since there will be a support gem with the same effect (and reduced damage). ago. Ultimatum WILL be back in maps. . 21 league, we were introduced with the mod"Vaal Volcanic Fissure and Vaal Molten Strike have 80% reduced Soul Gain Prevention Duration"This mod is available in One-handed melee weapon, Two-handed melee weapon, and Shield. Totem builds get free onslaught from a medium cluster jewel, you get ignite proliferation, adrenaline, and you can easily get enough damage to kill white map essences with a Tabula Rasa and a Storm Cloud. The power and popularity of Vengeant Cascade has many players wondering how to get it. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. It is only available by anointing an item (amulet or Blight-specific. thing pretty quick. Cast your Hydrosphere behind the enemy and fire away. Farshot + pointblank are extremely meh. . It is a pretty small sample size but it seems to double your DPS as advertised, and I theorize in Lancing Steel's case it might actually do more than that as more projectiles might hit on the return than on the first fire, projectile speed also. 20 is explosions around my character(all explosions will around my character like in video) but 3. " It's pretty much dead node without returning projectiles support. Its in a cone in front of the totem. Vengeant Cascade isn’t new, it was added with the rest of the anoints during blight but the return mechanic itself was fixed this league. So a few buffs for bows in general, new toy in VLA, and excellent clear mechanically with a premier VC abuser. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. It's only OP if you already have a super-powerful bow build. In all fairness, Vengeant Cascade 100% needs to be nerfed. If you assume that one does every time, then boom double damage. Also, it specifies attack projectiles - Frostbolt is a spell. BUT results have shown that Sniper's Mark is actually a bad mark for Vengeant Cascade. Siege ballista crucible notable is a nerf and bricks build. The nerf to campfire loot drop rate does suck. Oct 26, 2017 939. To be honest, I didn’t know the specific build I wanted to make before making a new build. But the possibility of Heatshiver nerf - this is scary. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Topaz Ring Requires Level 48 + (20-30)% to Lightning Resistance + (30-50) to Dexterity. Exposure, power and frenzies, onslaught. considering its cheap if crafting items and not picking top tier watcher(my build most expensive item is watchers that costed 25divs) Posted by anti4z500 on Apr 19, 2023, 5:18:20 AM. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. This is quite a big nerf in my view as this build is still a bit of a glass. " It's pretty much dead node without returning projectiles support. Nimis. i played a strength stacker poison molten strike assassin a long time ago and it was really fun. 20 because 3. Frost blades was fine before VC, it'll be fine after. + 40% + 25% damage prevented (thanks to scaled Progenesis flask and Petrified Blood) + 25% + of physical. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. It did get a massive early game nerf though so I'll probably run helix until I get to maps. Join. Farshot + pointblank are extremely meh. 22. Technically this is still useful on an. Secondary projectiles of TS never returned AFAIK, same for scourge arrow. Split projectiles flying. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Report Account: Report Type. ) Currently doesn't work with GMP tho so you're. The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. If you decide to use Assassin's Mark instead, staying close-ish to the boss will be enough. Supported Skills now deal 40-31% less Damage (previously 40-21%). 3. It has a secondary effect where it launches projectiles that deal damage based on the player character's weapon damage with each swing. On top of that, you need to factor in throwing speed penalty for throwing extra mines. Curious because i'm not even using a meta build but a personal creation. Quote this Post. It already has good damage which is amplified by the pool of speed buffs and my survival is good but it's better with the mods stolen. Tornado Shot is the same as before. In Crucible, we may be able to go dual-wield and benefit from an additional claw passive tree. . Weapon range increases the area of. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. Path of Exile - лучшая бесплатная игра в жанре Action RPG. Sabo lost a shit ton of support for Seismic. Reply. This can be built in Flat Lightning for great leveling. Galvantic Arrow, Barrage support, Awakened Arrow Nova; Gives you 11 arrows (excluding any other sources of arrows you might have). 3. They tend to do that if they like the item and its power level but still want to nerf it in some way. i run purity of elements, have 79/78/79 all res, vengeant cascade, probably need to work on chaos res, bosses go down smoothly but the skills/links themselves do not clear much aoe at all (even with gmp which makes vengeant cascade really feel nice). Using a synthesised claw with "Adds # to # Cold Damage to Attacks with this Weapon per 10. Ultimatum WILL be back in maps. 3. AFK trading WILL be added. This Amulet costs about 27-28 Divine Orbs depending on the roll, and you need Vengeant Cascade as your Anoint. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter build with endless upgrades, easy ranged playstyle, fastest map clearing league starter, great single target damage with Artillery Ballista. This is why "Vengeant Cascade" is so popular now, because it doubles the DPS with many bow skills. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. This is one of the best builds I've played in ages and in Crucible League,. 5. There should be sources of % chance for projectiles to return on skill tree, gear, and some. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). 0. Tested myself at 160% all the projectile returns but visually they disappear before hitting the target. How big of a hit dps wise it really is? I know there is the new support gem, but using it means removing a damage support from the setup. I mean the leashed dog thing is annoying but whatever I understand why, but why nerf guns?! If this must be a thing, why not water guns, or at least. To Preface, here is my build killing Feared on 150M+ DPS set up. So you probably could tune the build for it to still hit your feet, but idk for sure. Historic Quant/rarity WILL be reverted. the price is a response to fad/demand in a lot of cases though. And it's probably not very easy to get consistent multiple hits in without slower projectiles, because it does not decelerate at any point naturally as far as I could see. Also vengeant cascade has been buffed and works very well with lightning arrow. Not worth the oils, I should have just gotten an additional curse. It is a dps boost that any bow build that shoots outwards has to use. Vengeant Cascade. In case of Vengeant Cascade and Sniper's Mark, you need to stand almost right on top of the boss to double your amount of hits. and then somehow are able to travel 2x the maximum distance to. zennesu • 7 mo. I have been trying to do more pinnacle bosses this league, and as the title would suggest am running frost blade with vengeant cascade. You can just alt+mouse over on tree for any notable to see the recipe. Vengeant Cascade makes projectiles come back to you, hitting mobs again. Spectral Shield Throw scales DPS based on the armour value of your shield, meaning you don’t need to buy an expensive weapon like most attack-based builds. It's stupidly broken. Hydrosphere wasnt used to chain from and back to the boss. Maim fossil craft for chests is now gone, this might mean re-evaluating the choice of supports for SST, the other change to Point blank losing some damage and finally some shaper/elder rolls mainly the Ele as extra. But the possibility of Heatshiver nerf - this is scary. Vengeant Cascade nerf is something that's gonna hurt more, but still doable, even now not every version of this build uses it. This Notable Passive Skill offers a unique mechanic that can greatly enhance projectile-based attack builds. Tell me how you hold 3 auras, (Wrath, HoT,. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. Posted byThis Support works like how Vengeant Cascade used to, causing Projectiles to return when reaching the end of their flight. After the assassin nerf poisons do not get bonus damage from hitting faster. . Vengeant Cascade. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Vast majority of people playing it are using chain from deadeye. Maybe delirium herald stacker, but that wasn't as visually pleasing as VC, just straight up broken. nimis ~always returns. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. +2 Level of Socketed Bow Gems. Path of Exile Action role-playing game Hack. Posted by Panemix on Dec 18, 2019, 10:01:31 AM. Posted by DiabloImmoral on Apr 4, 2023, 4:36:52 PM. " Instead, it now provides "Returning. The Vengeant Cascade nodes of all just feel mandatory on all of those abilities because of how good it is. Once the enemy gets 20 stacks it pops instantly and that annoint helps you getting to that stack count in half the time. Heatshiver is untouched, Vengeant Cascade was destroyed, but Returning Projectiles support can be even better. chain is. Poe ninja has seismic at a . ReplyThat's not very efficient and makes the support gem (or battlemage) fairly weak. I still think returning projectiles is a detriment to long term game balance and skill. Wish it showed helmet enchants as well :. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. Steel Champ might make a HUGE comeback!Support me on Patreon for Special Perks Click Show More To Open ⬇⬇⬇Subscribe Welp i guess BOTH nimis and vengeant cascade dead for exploding projectiles. That said at most levels snipers mark plus TS is more single target dps than LA can have so for bossing its dealers choice. Naturally GGG is going to nerf it because easy DPS and fun is pretty strictly forbidden, look for that effect to instead go onto some influenced something with a. Vengeant cascade works with volcanic fissure, just albeit a bit differently than other skills. Hey ya'll ! Wanted to share with u guys a tips on getting huge DPS using any bow skills ! :) // How Hydro + Vengeant Cascade Works? //1. Whoever recommended vengeant cascade, is an MVP. Also looks like these supports are on weaker side of things. The main advantage of phys to cold conversion is that you freeze and shatter monsters, it greatly improves your survivability and FPS I played both ele and phys TS with mirrored bows, they are comparable If you are on budget (which you probably are) - ele is better, can get 1k ele DPS bow for like 2-3 divines this league which is nuts. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. 56. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. Pistol round Shorty/Classic are more similar since most have 100 health. Forum Index » Gameplay Help. . The behavior might be different this time around we will have to test it to see. ago. There proberly stil is some really strong builds among them thoug, just going under the radar. Quote this Post. It doesn't matter if it's one projectile or. Yo guys, I really feel like with the addition of vengeant cascade, deadeye became a viable class for frost blades. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. Yeah but that's not needed, if they were to do skill balance change atm it would probably have been 25% nerf on the top used skills, not buffs (most skills objectively don't need numerical buffs, the. Newb here, dying instantly in T1 maps. Vengeant Cascade - 15% Increased Projectile Speed. 95% less damage. Vengeant Cascade is absolutely bonkers in 3. Result. Ubiquity97 • 5 mo. It seems that people want you to nerf other people's shit, just not their own. At least it evens damage loss from VC nerf, have to look at the gem numbers. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my surprise the developers didn’t change in POE 3. Venom Gyre received a number of buffs in 3. The nerf to the Crucible Totem node might be the biggest in the PoE history. S. Wondering if the Vengeant Cascade is worth it on Frost Blade?Saqawal's Twister has been buffed due to a new source of reduced duration on the weapon crucible tree! It is now possible to hit 99% reduced duration (previous max was 85%; technically 105% is possible now but that does nothing). For Sa by default the thorns do not return. 00 sec Can Store 3 Use(s) Cast Time: 1. TOP 2: Lightning Arrow. Vengeant cascade WILL NOT be nerfed and will also fire 2 additional projectiles. But I honestly wanted to try to change to Lighning arrow from TS because of the vengeant cascade annoint, could be fun. Each spore pod deals chaos. Honestly I would expect a vc nerf to look more like “attack projectiles always return to the player” effectively killing but the most extreme double dip scenarios and gutting the mark. The most obvious and easy fix would be making returning projectiles from the same source cannot hit the same target again (since it is the normal behavior of all. Projectiles no longer return to you, they return to the other side of the screen. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. 77% Deadeye and 14% Raider. Classic has RNG and for someone 150 health you would need 2/3 in the head while a shorty can one shot with 1 bullet at 150 health. See my top level for how it could be tweaked to show what I think you want. It will then fire projectiles out in all directions from that point, which will travel for a short time before. They spin in a circle on the ground and if you can launch it into the center of a boss, all 22 hits (arrow + explosion) can hit the target. Hey guys, here is vengeant cascade lightning strike raider build. The second form deals damage but its nothing compared to what damage your doing (it deals 2 times the damage of 1 single arrow every 0. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. Tornado Shot Attack, Projectile, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (100-120)% of base Effectiveness of Added Damage: (100-120)% Requires Level 28 Fires a piercing shot that travels until it reaches the targeted location. . Lightning Arrow Mechanics-Converts. Nemesis 3 WILL return in all of its glory. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). As long as they also dont nerf Pathfinder on top of Vengeant as that might be rough :d. Unexpected nerf to totems, especially spell totems. Data. Crit multy might be better. In Trial of the Ancestors (3. Discussion. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. Quote this Post " Giuseppe234 wrote: Damn I wish I played this build before vengeant cascade got killed and the temp chains nerf. 21. The Vengeant Cascade Anointment is mandatory, as it simply doubles your Damage. Mechanics. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Please don't nerf it ggg. Do get pierce so that you can take advantage of vengeant cascade. ) Currently doesn't work with GMP tho so you're better off just using that (also barrage has a less multiplyer that affects poison while gmp's one doesn't. Yeah what the heck. Pvp7 • 6 mo. Vengeant Cascade needs to hit a mob to return, this returns no matter what. Reply. Only time they do more damage is in mid range. Plus Vengeant Cascade is insane! If you wanted to play a Nimis build in 3. Just tested it with low damage on low lvl mobs just to be sure. Because totems look like sticks and flameblast is a circle so it looks like a pizza. I got the node on my necklace, and every time I attack enemies with SST I don't see my shield return back to me, nor do I see any Shards from it do anything, but I would expect that Vengeant Cascade does not apply to Shards from SST. The Vengeant Cascade nodes of all just feel mandatory on all of those abilities because of how good it is. Hello. I am building an int stacker out of spite because I got stunlocked by someone from twit. This passive synergizes well with the Bow Mastery that increases damage based on projectile speed . It also requires pierce so yeah it doesn't work with Kineticism anyway. Most bow skills that fire projectiles and take Vengeant Cascade. Do you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. 3. 21 it's not working correctly so we think it's a bug because some explosions is far from character. I believe vengeant cascade is for your projectiles not for the minions. Could have something to do with that. 150% inc proj speed on return from vengeant cascade is actually quite nice with the Return support gem. 2. Conversely Vengeant Cascade bricks TS so it gets nothing really all that new. This support makes projectiles return to you, getting double hits on enemies, and gives you maximum distance damage from Far Shot. So +2 on your bow and +1 on quiver + proj from tree. Just, you know. 14 Standard. Reply Highwaymantechforcer. Question about Vengeant Cascade. I can‘t. 13 version of harvest WILL be added back in game. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter. 21. . shaunika • 4 mo. In 3. Return has fourth priority for projectile behaviors, preceded by pierce, fork and chain. Currently my plan is not going for Lightning Coil in 3. Have at least 1 pierce. This leads to the interaction, that with single target, you can reliably get the 200% increased damage of the splinters, by positioning the HS in a distance to the boss enabling the Splinters to chain off the sphere and into. Every cold skill can do good damage with heatshiver, until that gets nerfed dont worry. Vengeant Cascade nerf halved the DPS of Molten Strike. It will make projectiles split out in a circle and with Vengeant Cascade all projectiles return to the source (you or your totem). And tornado moves makes it more annoying to hit. Its possible that deadeye node that chains on ground hit would fall under the same conditions. 3. I am playing fb trickster with HH atm. 65. In today's video, I. Vaal Lightning Arrow got added, Manaforged Arrows got added. Maximum Life, Resistances, Attributes, and Critical Strike modifiers are easy to get. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. " Instead, it now provides "Returning Projectiles have 150% increased Speed. Seismic is way, way worse this league. I guess. The power and popularity of Vengeant Cascade has many players wondering how to get it. Also Read: A Complete Guide To Creat Spark Inquisitor Build In Path Of Exile 3. It's just a bit too good right now. With the new update Hydrosphere can only be hit once every 1 second, which means it no longer procs Vengeant Cascade other than once every 1 second. Vengeance cascade Blood Notch Impending doom Cooldown passives and mods Cluster jewel notable stacking Dps golems Spectre levels Poison Ice and fire trap Righteous fire Boneshatter Energy blades Energy shield Mind over matter Not all of this stuff is op, just a guess. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. 2. Our goal for the prefixes is: Damage Penetrates 15-16% Fire Resistance (Deafening Essence of Rage) +1 Level of Socketed Gems. Frost Blades Attack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Let alone the hydrosphere behind the boss. The second item is Phantasmal Spectral Shield Throw, which is about 4-5 Divine Orbs. Only time they do more damage is in mid range. 20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hit. This is quite a big nerf in my view as this build is still a bit of a glass cannon. Setup is 1 pierce (quiver implicit), basic attack with bow. Since PoB already calculates your mines per second, the multiplier should be 6x. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. Vengeant Cascade is a passive on the skill tree that recently went through a rework, leading it to become very powerful for any projectile-based build. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. Tornado Shot is the same as before. -Molten strike now deals 120% of base damage at gem level 1, and 161% of base damage (up from 147%) at gem level 20 - HYPE again. 21. This bingo card has a free space and 24 words: Vengeant Cascade nerf, Poison nerf, Melee forgotten again, Crucible not going core, Gladiator Not Reworked, Last POE 1 League confirmed, No new skills, Nimis nerf, 5ways Nerf (thanks empy), No ultimatum, somehow no info in a 2hr keynote, boneshatter nerf, atlas passive nerf, expedition quant nerf, 30+. 6K views 1 month ago. Item: Armageddon Twirl. " Previously the node required you to hit something to proc the return behavior. Result: Vengeant Cascade and barrage support on Power Siphon works.