Stellaris vassal or tributary. A vassal has still some use, even if their military support is questionable, e. Stellaris vassal or tributary

 
A vassal has still some use, even if their military support is questionable, eStellaris vassal or tributary  Ascension 1: mastery of nature

Content is available under Attribution-ShareAlike 3. Basically vassalization is a stopgap to integration most of the time, unless you're playing with the feudalism Civic. The option to change them back to a Vassal/Tributary doesn’t show. Interesting…so i didnt make them a tributary, i declared a vassal war. Subscribe to downloadVassals and Tributaries - Exalted Domination [3. Stellaris Dev Diary #303 - Stellaris with a Twist Community Event!As it is now, when you win a vassalization war, you take the vassal and the claims. Two of the most popular subject empire types are tributary and vassal. They are all extremely strong perks with them. From beginning on I had three neighboring, strong empires. "In an Allegiance War, you seek to wrest control of the vassals that have pledged Secret Fealty to you, and they will join in on the attack on their former Overlord. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement. That's every major, and most minor, DLC. Anyways, you should stop adding more of the same resource once the counter stops going up. Stellaris Real-time strategy Strategy video game Gaming. . It's not exactly a direct vassalize empire console command but it did the trick for me. If you declare war, they automatically declare war on the same people, etc. #2. Learn more about Stellaris: Overlord DLC here - new Overlord DLC for. 9 ‘Caelum’ is Out, What’s. It’s your overlords job to protect you so you don’t really lose out, protecting 1 vassal isn’t a huge problem for a overlord. But thats one of the problems with stellaris, they took the diplomacy and warscore systems from Europa Universalis and changed them, making them a LOT. This is an awkward. Currently bigger empires (ie conquest) is just stronger due to the fact that you can just increase your empire sprawl endlessly (ie no science loss from bigger empires) and the ai has weird ship designs and uses buildings suboptimally. , best you can. watching the Overlord multiplayer stream (mostly Montu) and I was wondering what exactly the difference is between a tributary vs a standard vassal in the upcoming patch. You're just too far behind. but in the war conditions menu I cannot choose to vassalize him. Purposely selecting Megacorps as a subsidiary can help protect against the worst downside, as they are unable to Integrate, but Tributary or specialist types also block. With my non-specialist vassals I can choose between vassal, tributary and specialist vassal, but when the vassal starts with a specialization the only option I get is to switch them to another specialization. You can only subjugate by force if the empire is weaker than you since. Out of curiosity I became him on a multiplayer. Glad I had to work today. 0 ownership of a syytem by three parties but with two. Federated empires might not accept a vassal/tributary request, but them denying it still gives you the wargoal anyways. You can easily rename your capital system, and so, you can easily rename your subjects. All the Special Vassals are fundamentally reducing their ability to produce science, either directly (the Scholarium science tribute) or in their basic resource economy. 3. ; About Stellaris Wiki; Mobile view While a Protectorate, their Overlord gets a slight bonus to Influence. The enemies you fight at that point where you would actually think of using AI help would obliterate AI ships so it's best to have them fund you. •. Doesn't add up. Now I would like to conquer my third enemy. I just did this to break an enemy apart from his vassal so that I could conquer them individually later. I almost dropped $20 on day one. It's easy to completely ignore them, specially in the late game, when they are no more than a nuisance. 1 This mod adds some flavor to pirates. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. LightsaberMadeOfBees • 4 yr. g. The Scholarium pays a basic science tax. Vassels build there own. . You will want at least one of every specialized vassal for the unique benefits and overlord holding. Claims stuff on a different empire, make them a tributary. as a trading partner or a buffer zone. Stellaris has always had an interest dynamic between the Tall vs Wide approach. or we cut part empire as our vassal. 7. Gotcha, thanks for the info. One more thing, any diplo action that you use favours on need atleast +1 so they get accepted, usually you can get a bit more by matching policies or improving relations. Wait 10 years. They are "equivalent" in technology. • 1 yr. As I mentioned, Stellaris is a game where the strong get stronger and the weak fall further and further behind, and this makes vassal-based play a very dubious proposition. Overlord aims to offer more control over your empires, both to let you shape them in more specific ways and also to generate more anecdotes when it all goes wrong. The Subject/Overlord system needs to have a dynamic between loyalty and cooperation with your Overlord-- Nay, friendship with them, and the more controlling aspects of their leadership. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris Wiki Active Wikis. Vassals that have already been specialized do not automatically demote even if their tech falls way behind. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?The vassal can immediately surrender, but the vassal suffers more ethics pressure from you (and ethics should influence how long it takes to integrate a vassal). The vassal doesn’t add to your sprawl, keeps their remaining civilian and military ships, and if you play it right continues to develop and donate even more to your empire. Presets have a list of default terms and can have additional unique effects tied to them, like. I think they kept unity out of the tributary cycle to push the players to set atop the general resource hierarchy, where all inputs can free up your pops to focus on 100% unity. When subjugating an empire I only have 'tributary' as an option. but I have over a dozen planets in that. Just make them a tributary from the start because vassals are terrible, where as tributaries constantly give resources. Actually, they can! Turning someone into a tributary makes them your subject, and hegemonies auto-include subjects as members. If it’s a tick, you. #5. I'm currently in the mid-game of Stellaris and building up a pretty big empire. Tributaries, unlike vassals, are semi-independent - they pay tribute to their overlord, but are otherwise left alone. It is the same cost for another of my subjects which is 4 times the size. But the tributaries keep rebelling and I need to fight wars of conquest and. I can't demand tribute: "they must be at peace". These are the basic subjugation types that you know from before, plus a few new ones, such as Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. Stellaris desperately needs a threaten mechanic. All rights reserved. ago. There are a few different ways to create vassals in the game. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…3. Through this window you will need to make the various demands/other things. 3 its viable to fragment yourself via releasing sector as vassal. A number of factors influence vassal loyalty in Stellaris, from the terms of your original contract with the subject empire and the trade deals you broker with them, to whether you declare war on. The opposite is also true. Adding on to this, if you have no intention of conquering another empire but want a vassal, declare war for a vassal and declare a status quo once war exhaustion is high enough and you've conquered some planets. 7 to −3. They have internal autonomy with limited interference from their overlord. ago. Not sure if I must match the demand to the desired war clause. About this site. More bang for your war bucks, let. Stellaris lacks the broad spectrum of victory conditions which could recognise the validity of the many different ways to play the game. Either overcome it with trust/relative power/etc or integrate and release them as vassals. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 0. So right now i cant make anyone a Vassal or Tributary and i sure as hell don't want all of their systems for myself because that's going to. Adding on to this, if you have no intention of conquering another empire but want a vassal, declare war for a vassal and declare a status quo once war exhaustion is high enough and you've conquered some planets. -Tributaries provide you with income; they will not follow you into a war; instead, they can engage in diplomacy and claim systems. -100 for vassaling and -100 for something like war at itself. Tributaries give you some minerals and energy. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. Any vassal/tributary you take by force will have a permanent -50 malus for "at war" which never goes away. Depends on where in the game I am, early to mid game I usually go tributary / vassal to keep my research and unity down (I don't really need more real estate, as I beeline for habitats). This is what will have them give you more science tribute, and since a higher % of. If having another prospectorium gives you more basic resources than you can use, then the entire premise of the thread is misaimed: both a prospectorium and a basic resource tributary would be bad choices. Reply . How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. If they accept, skip to step 4. Neither. Description. Does anyone have any input on how to change your subject from a tributary/tribal vassal to a feudatory subject in order to integrate them? The wiki does not give any answer. This page was last edited on 7 June 2023, at 04:39. ; About Stellaris Wiki; Mobile view vassals are better than having tributaries or trying to conquer one planet at a time because they can be integrated into you country for some cost in influence and will cost far less to demand than the sum of all of their planets added together. You should be able to decalre a subjugation war to create a vassal or tributary without being overwhelming in power (as being overwhelming would turn them into a protectorate instead, and you. I'm playing as Rome and the subjects (tributary) I had from the beginning could easily be turned into feudatories once I had 190 relations. Not only should it be possible to transform a vassal into a tributary, but the reverse should be true too, provided the overlord is strong enough and relations good enough. Currently bigger empires (ie conquest) is just stronger due to the fact that you can just increase your empire sprawl endlessly (ie no science loss from bigger empires) and the ai has weird ship designs and uses buildings suboptimally. And for the stronger empire, you could benefit from having weak allies, but still stronger-than-vassal allies to aid you. Prospectorium for non-servitor Machines. Subsidiary or Tributary must pay at least 30% tax; Advanced Advanced Resources 0 to −45 +3. In fact the only major issue is that if you take enigmatic engineering to gimp the AI, your vassal might not, negating the perk. But honestly there's very little reason to continue this game. Saying no to overlord contracts costs them influence, so by spamming the contract of them over and over they eventually run out and have to agree. The game is quite a while back so not 100% sure of course. The requirements for vassals and tributaries are sick. What are the pros and cons of doing this compared to just taking my chances of dying to the xenophobes?Currently if you are playing on insane AI difficulty, and then make a vassal, that vassal will NOT benefit from the +100% bonuses. That's only for protectorates, and whilst specialised empires aren't forced back into protectorates they should still be able to be. Saying no to overlord contracts costs them influence, so by spamming the contract of them over and over they eventually run out and have to agree. Of course the cost goes down when both empires are making changes/concessions compared to if only one is, negotiations are a give and take so cost goes up if you only take. Steps to reproduce the issue. You can do this by either vassalizing or stacking minus empire size modifiers. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?have the option of boosting lower tier workers for the overlord in exchange for better leaders or pop rulers for the vassal. Get a couple of special ones for the unique bonuses but I don't really see a reason to have more than. There are a few different ways to create vassals in the game. Can i change that after ive already gained them as a vassal? Edit: guess i should read the link u sent lol . Recent updates have helped Tall out a ton. If there are any other options. Outside of the special vassal bonuses, Tributary (subsidiary if you are megacorp) gives you the most payout, though you’d have to manage their loyalty. 3. Please note these costs are over and above a base cost of 20 influence points. Method 4: Liberation. If you aren't vastly superior to them on the grand scale of your empires by any regard, you cannot subjugate them through war. Stellaris: Bug Reports. They still have their own government, they have their own borders, they manage their own economy and population, but they have no control over their foreign policy. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris: Suggestions. on the other you get this vassal/tributary mechanic preventing any surprise by making sure the subjugation candidate will either accept or be crushed, removing any real risk. Give every vassal a 1000 Mineral and 1000 energy starting gift. This mod-collection is created to make playing with Vassals, Tributaries, Protectorates and Subsidiaries. It was a tributary in a mercantile federation. The more they like you (opinion) the better and that means aligning ethics, etc. IIRC, both your authoritarian and militarist factions get an opinion boost when you are an overlord, so having at least one vassal/tributary is great. This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. They can be made plentiful or outright disabled via the galaxy generation options . And tributaries are just better vassals that pay their taxes and don't. You will be presented with many options as demands, and “Vassalize” is one of the options. 1: To intergrate later. Unless we have special perk. After that, it’s up to you to make the choice! How Do Tributaries Work? Vassal or Tributary. Which means they cannot even build a single starbase. The casus belli lasts only for a year. I vetoed it, demanded vassilization of same empire to obtain the casus belli, and re-proposed the war as a war to make a vassal out of said empire instead. . As Tributary you get a small part of their resources. I believe you have to vassalize them before the integration. How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. Fluffy-Tanuki • 21 days ago. I'm playing as Rome and the subjects (tributary) I had from the beginning could easily be turned into feudatories once I had 190 relations. Protectorates are tricky because usually the technology gap doesn't exist to create them but I've had luck doing it with newly self-enlightened races. That's how we lost the Vietnam war, too. You can easily rename your capital system, and so, you can easily rename your subjects. I am fairly new to this game, so I first apologise for my lack of knowledge. 'War score' at the beginning of war says it's -200. When an AI becomes your vassal it loses all the bonuses AI's normally get based on difficulty. Tributaries cannot get integrated, so to get you tributary turn into a vassal you need to help them research faster. CalebS92. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. I play tall and use tributaries. < >I'm not sure what the problem is, but ive just conquered these guys as a vassal, then waited until i can change their contract, but i dont have the option to make them a rospectorium, or even a vassal in the first place. How, then, can you choose between tributary vs vassal? Keep reading to discover our complete guide. This is just one component of this incredibly complex game; there’s plenty more to learn as you strive to conquer the galaxy. I prefer conquest. Hello everyone and welcome to another Stellaris development diary. Once you vassalize an empire, they lose their OP AI bonuses. Vassal Contracts are a massive new feature of the Stellaris 3. Stellaris Dev Diary #313 - 3. Description. An Overlord should be allowed to decide whether or not their subjects get to colonize and more or less carry on as they did before or if they're just subjects that are. Outside of the special vassal bonuses, Tributary (subsidiary if you are megacorp) gives you the most payout, though you’d have to manage their loyalty. it. i beleive the difference is that tributary pay you 25% of their energy and minerals and still or mostly independent meaning they can still colonize and i beleve they dont help out durring wars where as vassals go to war with you are not indepent they can be intergrated in to your empire where as tributarys can. Lots of targets around, claim a few systems, make them a tributary. A vassal actually gets bonuses for serving under you in exchange for being subject to your diplomatic choices, i. Alternatively you could just hold off until you get everything you want then end the war. Improve your relationship a bit then release the vassal as a now friendly empire. I've beaten two of them recently, made one a tributary and the other one my vassal. Feudal is also the only way I know thus far that makes a 1 system play through possible. From beginning on I had three neighboring, strong empires. Adeiu • 7 yr. They're a tributary. You should be able to decalre a subjugation war to create a vassal or tributary without being overwhelming in power (as being overwhelming would turn them into a protectorate instead, and you. And while they don't contribute towards fleet capacity, you also get the federation. 0 unless otherwise noted. Get them to agree to it themselves, or force them to submit with a war. Stellaris Dev Diary #281 - A Message from Minamar Specialized Industries. thinking between vassal or tributary, if vassal it's 4k additional fleet power in wars (my combined is 8k), but unreliable when declaring wars, usually I want to have all fleet. If you can just take all the planets under the war score requirements then just conquer. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. ; About Stellaris Wiki; Mobile viewStellaris. So i was trying to finish of my current game, to get the slave acheivement, was deciding which of my vassal to integrate when bam the metal head i had vassalized in a war decided they didnt like being my vassal, and they brought all my other. They are unable to claim systems or engage in diplomatic maneuvering. Make sure they have plenty of food - unfed vassals can starve themselves into revolt. ”. With my non-specialist vassals I can choose between vassal, tributary and specialist vassal, but when the vassal starts with a specialization the only option I get is to switch them to another specialization. Funny thing could have been if I had made the empire not a vassal but a tributary, then it wouldn't had joined the war ("Overlord Conflicts" category option is set to None for. Short of that, the lowest influence cost way to annex an entire empire is: Call them up in diplomacy and ask them to become your vassal/protectorate/etc. I'd only use liberation if you plan as retaining them as a vassal, although do note that empires will. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. Vassal and tributaries have very strong synergy with the Domination/Purity tradition tree. Negotiate a deal with the crime lord on the planet once crime is above 10. Alternatively, keep crime at 0 and once every 10-12 years or so, a criminal branch office will be closed via an event. Vassal play is primarily aimed at Tall, and while it "needed" it, it doesn't make it any less limited in scope. Stellaris is a sci-fi grand strategy game set 200 years into the future. WLFobe Jan 14, 2017 Jump to latest Follow Reply So I fought a war against a pair of allies and won. 8] Subscribe. However, vassals do drain your influence and cost even more to integrate. Tributaries pay another nation for their autonomy. Stellaris Console Edition Guide to Vassals and Tributaries. Subsidiaries have some independence, in that they can expand their territory and wage war amongst themselves, but are required to join their overlord’s wars, and pay 25% of their energy. Base: -50 Empire Population: -23 Relative Power: +22 Loyal Attitude: +10 Is there anything I can do to change these? My Tributary has 5 worlds to my 10, I completely trashed his fleet so he has much more fleet to build than I do. 70. Well it depends. But the vassals didnt rebel, but someone stronger just declared war on my vassal and kick my ass too. " 1. Vassalization request towards a Machine Intelligence empire. • 7 mo. This also gives you the chance to release more subjects as you've mentioned, and thus build more info. I wanted to create a hegemony, but I need to be authoritarian to do you. However, having a Hegemony does work better for you for the federation benefits. think negotiating vassal terms should be a littlebit cheaper in terms of influence. A lot of the articles i did read were saying the overall advantage of a Tributary was that they provide resources where as a Vassal doesn't. I've been watching the Overlord multiplayer stream (mostly Montu) and I was wondering what exactly the difference is between a tributary vs a standard vassal in the upcoming patch. 8boy09. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. it will remove the sprawl of system and colonies. The Stellaris Nemesis Cold War showed that ASpec was able to make fellow Imperium members his vassals and protectorates as normal from his position as Galactic Emperor. ) Overlord eklentisi ile oyuna eklenen yeni vassal mekanikleri sebebiyle Stellaris'te normalde çok bir işlevi olmayan bu mekaniğin rehberini hazırlamaya karar verdim. I've beaten two of them recently, and forced one to be my tributary and the other one my vassal. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. I immediately got the "Ask them to be a protectorate" option. They'll split off into a new, vassalised empire. Why would you ever create vassals instead of tributaries? : r/Stellaris • 2 yr. This video is sponsored by Paradox Interactive. -must be superior in relative power. -Vassals donate fleet cap to you, they follow you into any war. Stellaris Wiki Active Wikis. Stellaris Real-time strategy Strategy video game Gaming comments sorted by Best Top New Controversial Q&A straga27 Necrophage •. Maybe in multiplayer you can make it work, but in singleplayer you're wasting your time. 7: 0 to 225 Vassal limited to 45% maximum tax Subsidiary or Tributary cannot receive subsidy;. I have noticed on some empires I cannot visualise them, I can only make them a tributary. #2. A 3 planet tributary can give you more than 10 of each. Tributaries give 25% of their energy/minerals, which is okay, but the AI just might not be able to produce enough to make it worth it. 2 but haven't seen them doing it recently. 5. It would really make sense if tributary was just a milder form of vasallisation, so that full vasalls pay tributes AND follow you into war while the tributary ONLY pays ressources. All Discussions. Per page: 15 30 50. Subsidiaries are a special kind of subject available to MegaCorps, which replaces the other normal forms of subjects (Vassal, Tributary, Protectorate). Reply . © Valve Corporation. This community wiki's goal is to be a repository of Stellaris related knowledge, useful for both new and experienced players and for modders. Legacy Wikis. the only option is them to be a tributary, despite already being a vassal. r/Stellaris. Death Diamond Oct 2, 2022 @ 5:44am. Primitives: In vanilla Stellaris primitive empires that become spacefaring have been unintentionally handicapped. I prefer conquest. You can declare a special war to get rid of the criminal offices though, so if you're confident that you can scrape through that with at least. 2 but haven't seen them doing it recently. Select a planet within a Sector you control and navigate to the “Governor” screen. In the default galaxy map mode, subjects have the same color as their overlord. However you are not allowed to intergreate a Tributary. Suppress those silly Xeno's but only for when playing tall. Join. If you drop a 600 influence cost vassalage negotiation on current vassal that has only 400 influence in their stockpile, they won't be able to refuse. Content is available under Attribution-ShareAlike 3. The best thing you can do is making friends with your neighbors, become superior to them, and then ask. I have no idea on that. It's not the easiest empire to play because you can't declare Wars of Aggression (you can't demand empires become your vassal/tributary or cede planets) and diplomacy is difficult because you're a Xenophobe (and making a federation with non-pacifists is hard with a. All trademarks are property of their respective owners in the US and other countries. ago. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. Vassal rights. Finding it hard to find a post or article that isn't 6 years old on the topic so i'm making my own post. The overlord can't curtail their expansion, doesn't interfere in any of their wars (and vice versa), the tributary simply feeds them resources. Try demanding tribute from them, or demand they become your vassal. Subjugation is a common feature in Paradox games. To do this method, whoever you’re trying to make your Vassal must be at peace. The option to change them back to a Vassal/Tributary doesn’t show. I would say their participation in your wars is rarely useful, at best they'll distract. You will be presented with many options as demands, and “Vassalize” is one of the options. In Stellaris, stronger empires can bring weaker empires under their rule. Alpha Centauri Mods for stellaris: SMAC Factions converted to Stellaris ForumThread SMAC Factions in Stellaris - Steam Workshop link SMAC Symbols/ Flags - Steam. This protection may include military support, diplomatic backing, or other forms of assistance. Stellaris 's Overlord expansion is out now, jamming the vast scifi grand strategy game even fuller with megastructures, story events and - as is Paradox's wont - more vassals. Vassals have very limited diplomacy with other empires, and cannot build new starbases. They won't accept if they don't like you, simple as that, you can mouse over the red cross to show the reasons why they will reject. How to make vassals/tributary. Conquest is better, but vassals are fun for role playing. Hmm. It contains various exploit fixes, balance enhancements, improvements to war, etc. Fluffy-Tanuki • 21 days ago. Conquering directly just gives you the planets and populations directly, and will generally be strongest. 4, but the quick trust growth means you can turn them into a protectorate/vassal pretty quickly. Azunai Nov 27, 2017 @ 6:40am. •. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. I don't think I had more than 3 corvettes until 15 years in (except when I had to beat the. Do be aware that you can only integrate vassals/protectorates. Which is just fine. My empire is warmonger, it seems unfitting to "negotiate" with the target, is there a way to subjugate them in war? Before you used to be able to "demand vassalization" or "demand tribute" and then go to war if they refused but I don't see those options anymore. 4. See screenshots for new tradition effects. I tried increasing the AI difficulty and scaling so they get more bonuses to their planets, didn't work either. Creating a vassal-based tradition tree would be a waste of time and resources when they could just put that effort into making the base rules for vassals more functional instead. Best. This pairs quite. Edit: Forgot to mention I also think it'd be cool if you could convert other empires to your religion similar to the vassal/tributary system, complete with some kind of reward for how far spread your state religion is. Thread starter Singulare; Start date Jun 25, 2018; Jump to latest Follow Reply. Stellaris Wiki Active Wikis. Secret Fealty Does Not Like Subject Type. MEbigBoss. Meaning if you dont win fast enough, you can actually lose against it due to ticking warscore. Well, actually, it's relatively easy to make them accept to become a specialist vassal. It will cost me 325 influence to change the terms of a vassal to allow integration, a vassal who has a single system. Mapsaregreat • 1 yr. x. The tributary system and vassalage in medieval Europe : r/Stellaris by CalzoneMan46774 Rogue Defense System Vassal Vs. It may be easier to gain technology advantage with protectorate. There should be a tab that says something like:"Demand tribute" or "Demand subjugation". 2x probably). The onyl real downside to Tributaries is that the count for nearly none of the "per Vassal" things. I have a big fleet advantage and it is gives me only +14. If you don't have the influence to fully claim a large empire, then vassalize -> Integrate will let you absorb them afters some time. Targets are more likely to accept becoming certain subject types (such as tribal vassal or tributary status) over others (including feudatory and client status). $17 is still too much for a sack of bugs. You can do this by either vassalizing or stacking minus empire size modifiers. Only existing. What you did also works if you can get the warscore. Mhh I guess you can lower the mandate requirement by getting war score cost reductions like diplomatic idea, or admin efficiency from admin tech and absolutism but I don't think that you will be able to lower a 300 mandate requirement to less than 100 any time soon without any kind of war. Except for vassal/tributary/impose ideology wargoals which require 100% occupation. Pretty sure there was an option to release vassal/tributary through diplomacy? Yeah I'm asking if there is a way to release a colony that you own into its own independent empire. Declare war to subjugate them, and win that war outright.