Starsector save transfer. A perfectly disposable ship. Starsector save transfer

 
 A perfectly disposable shipStarsector save transfer By cycle 212, I deemed it a mathematical certainty that I'd have to pay taxes

It's quick-and-dirty and the rendering is a bit naff, but it's good enough to make. geomagus. also oftentimes mod updates break saves and i have to start a new run. 1. Go to Starsectorstarsector-coredataconfigsettings. You can also add alias spawnstableloc to the start of that command to make a permanent alias. Best to play your current one until you feel done with it, then upgrade and start a new game. Features: Mod installation from archives and existing mod folders. This mod to some extent makes up for the position of the previous old mod, SaveTransfer. The hyper engine give a bigger speed boost the slower they originally are. Re: Is there a possibility out there to "save" your savegame, when a new mod. 95a] Remnant Command Transfer. for making Starsector And the Starsector community for years of support! Changelog: Version 1. CampaignGameManager - Loading stage 25 13030 [Thread-3] INFO com. "maxShipsInFleet":30, Increase the number. The 'Experimental' in the title is not just for novelty. You can, however, raid them until they decivilize, then colonize afterwards. Here is a link to the mod. Make sure this mod is enabled. Bitbucket. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well!. L. Tbh I would just edit the save file to set an already existing planet up with all the conditions and modifiers you would want. git repo. I get attached to my fleets at times and. Controls are fully customizable. Every colony has a "max export" of something, which means that they will satisfy all planets in the sector that demand that much or less than that much. 3dataconfigSettings There are notes that explain what each number does and the vanilla value. i don't know if this works for mods too, and what names to use. Step 2. I knew I couldn't pay taxes, nor did I care to. Story. Instructions This is installed just like any regular mod. starfarer. 95 version and wanted to transfer my old saves, i extracted the old version but can’t locate where the save files are. ago. Just doing a casual TT playthrough as my first run in years. Invade. Bringing them back from mothballing only costs a tiny amount of supply. Do note that some mods break the save if you disable them after they've been enabled. you can sort the planets tab by class and filter it down to just unclaimed planets which lets you brows a list of all the good ones you've found. Guide att Reddit Version 3. I am no longer the MC of my starsector save file. . side side note; Shadowplay problem with recording the audio and capturing the cursor. Randomised faction relations. Download. You'll lose whatever progress you made between saves, but it's better than losing everything. Beginning a Starsector Colony can be a huge endeavor. thx. Go to your install directory, saves, then the directory that matches your save name and rename campaign. Replace the current one with it so you revert to the previous file. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. 3 level of 3 industry skill makes D-mods reduce maintenance cost. Go to StarSectorsavessave_ (your most recent save) copy the back up file and put it somewhere else open campaign. Just install the game on both. Automated with data. If you find yourself unable to save, you probably don't have write access to that folder. type in "starsector. Reply. JSONUtils. 96a is now out! Take on new missions exploring the story of the Luddic Church and the Sindrian Diktat. ‘Disappointing. v5. Starsector Mod Manager is a standalone application that runs on Windows, Linux and (hopefully) macOS, that can help you manage your mod setup for Starsector. It'll ask for a 2560x1440p window, then the OS will resize the window to fit the titlebar/PopOS top panel. Since it is christmastime, i figured i should finally unveil the small project i have been developing for about two years: the Vass. Just wanted to share this horrid thing with someone. 8. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. Best way to make money is to sell, by order of most profit : Drugs, Heavy Armaments, Heavy Machinery, Supply. View mod. I am no longer the MC of my starsector save file. Idk how but i managed to make my nagato go 328 on zero flux bonus, but its incompatible with safety overide. Weapons, ships - depending on how they are implemented, yes. Most of these are copy-pasted from Wisp's post on the Starsector Discord, with links and some additional ones from me. Wolves are targeting. 1a) A Guide to (AI-Friendly) Ship Loadouts. 11. You can hold + Hold Down LMB to get a slider and select how much of a given good you want to buy or sell. Logged. That’s quite a mouthful, though, so here’s what it boils down to – fly around with your highly customizable fleet, explore, build stuff, blow stuff up, advance your character. Open the planets tab. 1 upkeep. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. #1. . 9a Download 1. Locations of stars in the core aren't random, they are always in the same place. 14,1. Those two variables will effect the amount of system memory to allocate to the game. ago. (90% or 60% or 30%) Retreat when the ship has exceeded its peak performance time. - Palace always deploys and cannot retreat, like a station. 3. bat" and enter. 1. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. ago. Although they might come to you, since you're one ship; I'm not sure how the fleet navigation AI determines the threat level of a lone Paragon. Enabled by the Navigation skill, and can be learned from the Galatia Academy mission "Extract 'Researcher'". Save transfer . Never used a Scarab before, and I I had just picked up wolfpack tactics, so through a officer. For a full list of supported commands enter ‘help' in the. This is installed just like any regular mod. Download (0. Jun 23, 2022. You can replace "stable_location" with whatever you want to spawn if you know the ID of that entity. I know it's probably been asked many times since the game has been out for more than a year, but I can't find the answer anywhere: is there a way to import saves from the original game to the remaster?. You can make a new save, open it with notepad, and copy over the ships from your previous save. though I find less uses for this. Pushover242 • 8 yr. Send Realistic Combat damage through the modification system before applying it. 18. 9. - Cabal bar event can now occasionally generate Cabal contacts. Author Topic: [0. 2. Retreat when the ship is below a certain hull integrity level. Mothball recovered ships If you do not have a surplus of supplies and crew in your inventory, it's better to mothball your newly acquired ships to avoid the unnecessary supply drain. By default it won't force a save (as Starsector's saving process can take quite a while with many mods installed), but you can enable autosaves by editing saves. in descriptions. Terraforming and Station Construction is the mod you’re looking for. By default it won't force a. If you want both choices, and have finished the tree you can then invest another skill point but void the option to withdraw your skill points and are locked into both. starfarer. Officer advancement paths dont work after transferring. Weapons, ships - depending on how they are implemented, yes. You will need to adjust the number of ruins etc, I just roughly double them. Guide att Reddit Transfer is a mod that lets you transfer your levels, reputation, credits, storage, cargo, ships, and weapons to another save file. e. Mods are listed in alphabetical order within their. 18. Less stuff in your fleet means less fuel spent (marginal expense), and more importantly, less supplies spent (the real expense). Guide att Reddit Save Transfer is a mod that lets you transfer your levels, reputation, credits, storage, cargo, ships, and weapons to another save file. The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things. I get questions all the time across multip. Read the post, that's what it's implying. The steam community for Starsector. Once in the game, you can summon the console with control+backspace and enter your commands. Reverted numerous weapon balance changes. 7. Open up your Starsector install directory, find your saves and the save game folder for the campaign you're currently playing right now. From what i've seen you can use at least 142 mods at a time (the game might crash from time to time) 2. Transfer All Items - Hotkey to transfer all items into/out of storage when docked. Put it in the mods folder and make sure it's tagged in Starsector's launcher. The B button toggles the slow-down effect of phase systems. json), and search "transfer". 3. 17, 1. Personally I always turn off the console-command mod when I actually play my save, only activating it when I need it for a specific reason (ex: adding a stable location back in 0. Also, AI cores are only illegal to certain factions. r/starsector • 2 yr. Afaik deleting a program or file doesn't actually remove it, it just removes the identifier that lets windows know where the file is located and that the space for the file is already occupied and unavailable. json file to improve your game experience. Re: Failed calling method when loading save game. Starsector Mod Manager is a standalone application that runs on Windows, Linux and (hopefully) macOS, that can help you manage your mod setup for Starsector. An in-progress blog post is available at dev blog post. I like starting small and building up from scratch, though, and I really miss the more varied starting options from the last time I played. Lastly, you can start a new game and edit the save file directly (if you know what you are doing). Other mods can add their own console commands or override base commands; instructions for adding custom commands can. Modded hullmod can now be identified by vanilla hullmods to be listed as incompatible. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. xml file for the saved game you want to extract variants from. 95. Both ships must have a neural interface and not be commanded by officers or AI cores. Choose your faction (or establish your own) and dominate the Sector!. But adding nex to an existing vanilla game will work fine, it will take the game as it stands at that point and start doing nex things. Afaik deleting a program or file doesn't actually remove it, it just removes the identifier that lets windows know where the file is located and that the space for the file is already occupied and unavailable. "C:Program Files (x86)Fractal SoftworksStarsectorstarsector-coredataconfig". Earn an Associate's Degree. In skills menu, buddy. 17, 1. While the commands themselves aren't case sensitive, arguments are. A coward to the end. Both ships must have a neural interface and not be commanded by officers or AI cores. 9. json file to improve your game experience. You. paths. Request a Fleet -> pay someone to invade for you. Magiclib. . saves="C:UsersRobSavesStarsector". Open starsectorstarsector-coredatahullmodshull_mods. Running the included radar alongside GraphicsLib on an AMD GPU blackens the screen. saves= line to point at the folder you want. it goes a little fast you may need to pause the video. Little bit of commerse rading to start out and a few hours in I pick up a Scarab class Heavy Frigate affectionately known as TTS Geb. Raid every location to disrupt them. one that allows custom searches through editing a CSV file. Needs a few more letters for a long one. Someone said it's the same format as PlayStation so you could theoretically copy the save to a USB and transfer to the pc that way but I can't verify if that's true. fs. Save often ! Bad things will happen, a lot. Memory Leaks are like Car Oil. It comes in if I'm struggling, flies to my current ship and I transfer out. As an experienced player with probably close to 1000 hours, I only play on Ironman. . e. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. Tactical bombardment. Nexerelin adds the ability to invade and conquer planets, if you're willing to use mods. For a full list of supported. you can use it for many other things as well, like giving yourself specific ships or weapons, or changing. Now ingame, you can hold alt and swipe your cursor over items to move them in/out of storage instead of having to click every item. ) Save your game. A better indication of an imminent update is Alex’s twitter. json and change the setting "altMouseMoveToMassTransfer" to true. Following that thought processing, I have my solution, I have since added more and more Ram till the memory leaks stop being a problem. All of a sudden I can't find new goals in this game since I can't. r/starsector • Save Transfer. It. Nanoelite001 • 2 yr. Graduate from your community college with at. If you're smart, make a backup of this folder before editing. There is a cheesy solution for heavily defended worlds too. Just doing a casual TT playthrough as my first run in years. Once the Starsector installation directory is set, you are now free to use the. Being able to transfer items by holding ctrl+mouse and dragging over items to instantly transfer the stack, instead of having to ctrl+click on each individual stack of items. Each market belongs to a faction and has one or more market conditions and industries, representing. 1 day ago · Transfer a Google Site to another Google account. Put your ship in the special storage--> let one in game day past--> open manage colony, hover mouse above the engineering hub, it will appear. It also useful for exploration because in future missions you sometimes get clues like, "Find the criminal in a red star system, near a rock planet". Navigate to C:UsersUSERNAMEAppDataLocalES2SavedSaveGames to windows explorer This is the steam game save folder. When learning, you should absolutely use quick saves, and even play on easy if you'd like. Markets will produce and use commodities and weapons, deploy fleets of ships, and provide repair and refitting services to non-hostile players. Because if it's just the save breaking, starsector keeps a backup of each save. with that, it's as simple as hitting ctrl+backspace and typing addcredits 100000, for example. Mods like the console commands, or the ship/weapon pack, or some features of Nexerelin can be added seamlessly to an in-progress save. Updated to be compatible with Starsector 0. Step 5: go fuck urself because ur now out of fuel and broke with no save in any reasonable timeframe. Starsector is a game for lovers of the Sci-Fi genre. On Linux, it's in the starsector directory. The transfer all items mod is an option too. Play the game and press the "J"-Key during. 95. First, make sure you properly modified the file setting the allocated memory for the game. Colonies within ten light-years of a cryosleeper can construct the Cryorevival Facility industry once the Guardian has been defeated and the sleeper explored. I recommend that all AI Cores be fully integrated, so that inferior human captains cannot assume direct control of Remnant ships. You. Earliest save compatible version: 0. Do note that some mods break the save if you disable them after they've been enabled. Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. I cores you have into salvaged Remnant ships you own. Save Transfer is a mod that lets you transfer your levels, reputation, credits, storage, cargo, ships, and weapons to another save file. The new autofit screen only displays four variants that may or may not have anything to do with what the AI uses. TL;DR: More marines = more dead marines. When learning, you should absolutely use quick saves, and even play on easy if you'd like. 9 yet but you can be rest assured that Dark Revenant is working on it. (Clipped from the mod page) If you use the Domain Registry ID found in the Character Skills screen to generate your new star system, it will be identical. Skill Changes, Part 1. But I could commit tax fraud, and in the process, save money. (0. 9. Transfer the save files via USB, or even better, a shared cloud storage location. Alex changed all the <string>blah</string> entries in the save format to <st>blah</st>. By Sam Dean 24 November 2023 • 7:00am. The benefits of a Dram are well known. People who enjoy sandbox games and do not want to have their hand held through a game. . I decided to download every updated mod in the index for my current play through. csv while the less commonly edited information is in the . hullmods. 26. Not as good as say, Duzahk (core worlds get a +45%. For a full list of supported commands enter 'help' in the console. Starsector > Mods > [0. . Patch Notes. I think it will only work if you pick that one skill in the blue skill tree that let's you slot A. First, use the Create Save Game Object node to create an object based on your SaveGame class. 1 comment. Go to the mod folder, find mod_info. 9. Rather than run admin to "solve" the problem, I'd suggest instead that you create a directory like C:games that you grant Users full control of, and then install games there. Colonize, get a super early jump start on colonies, get population bonus from friendly planets in-system, get free defenses from pirates. Step 2: You need the ID of each unique ship in the fleet. Save compatibility. GraphicsLib. Colonies are player-owned settlements on planets within the sector. Items you can give yourself via the console command mod. open command prompt (Windows-R, type in cmd. - Major save stability fixes - Added new IBB (after Yamato and before Pope) with a. starsector only uses around 2000Mb of ram despite allowing it to use much in the vmprams file . Open that sucker in a text editor like Notepad. * Dice wagers depend on the importance of the contact. These are meant for broader use within the. MagicLib. That's in the save file and runs off of another system. Pick them up after. 3 (which fixes the serialization issue), at which point it should load okay and you can upgrade Starsector back up to the most recent version. 3 (Salvage obsolete save files!) « Reply #15 on: January 23, 2015, 04:30:19 PM. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. Logged. 96a-RC10, May 20, 2023 Ships: Pegasus: Back. I get questions all the time across multip. Only two cryosleepers can be found per sector. AddOfficer doesn't work properly for officers above level 5 (or I suppose 6 if you've got that skill) - I was trying to use it to do a sortof a save-transfer-lite on starting a new game with extra mods enabled, and was hoping to keep the two level 7 officers I'd found in the previous game. As with general combat a large amount of Kinetics and some EMP/Ion weaponry can drastically reduce the firepower your ships need to withstand over time. How to use (Windows): run the . Not because of compability (the game will show a warning when you try to load an already saved. From the mind of Horror_Target, very on point tbh. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. Every computer is different. Alliances offer mutual assistance in times of war. How do i transfer my saves? so i got the new 0. There probably is, I just don't know of one. 0 (Not save-compatible with v4. Current features. This is interesting because I was just wondering about this. Crashes at least once an hour, usually once every half hour along with occasional fps spikes. It only gets actually deleted if and when you install something new and Windows uses that space for the new files or if you use a. Open IntelliJ IDEA. Version 1. Not sure. Are you on windows? If you are try running the game with administrator privilege. 95a) Gacha S-Mods. 16, 1. Told my guys to retreat. Due to the skill system changes, skill. Performing a full survey requires a minimum amount of Crew and Heavy Machinery and consumes some Supplies in the process. 96a) Ship Catalogue / Variant Designer. 1 or earlier) Split off the custom star system feature to the Customizable Star Systems mod - Adversary portion now has a dependency on this split-off mod - Updated Adversary's customStarSystem. "The Usurpers" is a campaign mission in Starsector. I have an RSI on my finger limiting mouse usage which makes transferring loot of war a real challenge. More Hullmod would be a pretty nice addittion. 5, add like 20/30 cryosleepers. If you want to do it manually: get a bunch of marines, heavy equipment, and supplies. ship file. So I am switching mine to -Xms8192 and -Xmx8192 to see if I. 9) before restarting the game with it off to continue. r/starsector. That way I can just click autofit later for when I get a weapon or fighter. 1. 2 comments. "gameVersion": "0. 4. /Fractal Softworks/Starsector/saves/ [your save] In there, the . The Vass is what i would want to call a "minifaction" mod: all ships follow a theme and are developed by the same shipyard, but they appear in Independent fleets, rather than as a separate faction. fs. so i guess i'll have to make yet another new save. r/kingdomsofamalur. sadisticrarve • 2 yr. For Windows and Linux, this means selecting the Starsector folder (not the mods folder) On macOS, this means selecting the Starsector. John Prodman. 95 Update and I just installed the new one, can I transfer my saves between updates without having to start all over again? Previous build lacked new ships, the Slipstreams and I believe update to the skill system(?). The effort to track down the leader of the Luddic Path cell operating in the Corvus-Magec-Askonia volume turned into fruitless weeks of bribing minor Diktat officials for dead-ends and strong-arming know-nothing low-life black market contacts. Extreme cases will be adjusted but that's pretty much it. Caution is advised as these kinds of games can be very detrimental to your time management. So if a planet of your produces 5 ore, that one planet will be able to supply every planet in the sector that requires 5 or less ore as long as the planet can accept the import.