Slay the spire crippling cloud. lead-pencil Heartbreaker • Additional comment actions. Slay the spire crippling cloud

 
 lead-pencil Heartbreaker • Additional comment actionsSlay the spire crippling cloud  Wraith Form Silent Rare Power

Daily Slay the Spire Discussion (82/696): Bullet Time. And that’s if you don’t have it stolen by thieves in the first. So that is all for our guide on Slay The Spire Tier List. Related. It just gives you great value for 2 energy with no downside. Dash (Silent - Attack)Reply. I'm sure there's situations where this isn't a problem, but it makes heel hook VERY situational. All 3 books are potential game winners, and I think Nilry's Codex is the most underrated of the 3 because of how annoying it is to use. The Silent is the 2nd Slay the Spire character and one that has piqued my interest for a while. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Note that the Dexterity loss stacks. % of all. unupgraded envenom, wraith form, nightmare becomes god tier, crippling cloud, bouncing flask, bullet time, riddle with holes, eviscerate, corpse explosion, and most the 0. Ectoplasm vs Sozu vs calling bell. Strenght builds with Analyze or Demon Form and Heavy Blade are decently consistent offensive builds. Slice+ card buffed. Daily Slay the Spire Discussion (205/696): Ectoplasm. A Thousand Cuts and Envenom both synergize well with shivs, but they're expensive and slow. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. e. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Members OnlineSlay the Spire is a really difficult game to analyze because the combinatorial depth is enormous and the game throws many different challenges at you that need to be solved in different ways. Whenever you apply Poison, apply an additional 1 Poison. After Image will get the job done! spirescan-bot. Now this is, in my opinion, a very stylish card. Daily Slay the Spire Discussion (351/696): Lesson Learned. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. This can cause unexpected interactions. To obtain the 3 class + achievements you will first need to unlock Act 4. A Thousand Cuts • After Image • Envenom • Tools of the Trade • Wraith Form. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. 1. 1 Energy | At the start of your turn, apply 2 (3) Poison to ALL enemies. Cold Snap Defect Common Attack. Daily Slay the Spire Discussion (408/696): Neutralize "Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. Sometimes (quite often for me) I have a collection of strong cards going into act 3 but not insane scaling. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games…It's a good boss relic for the game where it often feels like energy relic or total garbage. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. - Madness for long-term energy savings. You usually don't need a ton of offensive cards, and some cards like Crippling Cloud, Cloak and Dagger, and Dash can be offensive and defensive at the same time. Members Online. Title: *Byrds Type: Enemy "HP:. I recently got promoted at work, and it has been chaos. The continuous Dexterity loss is a debuff, and can therefore be prevented if you have Artifact in place before using Wraith Form, or halted by using Orange Pellets afterwards. Flavor: This blob of slime and energy seems to pulse with life. There are three main ways a card can become Exhausted: Some cards Exhaust themselves when used (like Impervious). The remains, of a ghostly creature, sink slowly into the mud before you, barely visible in the moonlight. When you take this relic, become Cursed. For full functionality of this site it is necessary to enable JavaScript. Cards you'd usually pick like Immolate, Whirlwind, Piercing Wail, Crippling Cloud, Corpse Explosion, Electrodynamics, Chill etc. Retain helps enable so many combos. Crippling Cloud is an exceptionally strong AoE skill that shines in most fights, especially against multiple enemies. Note that this doesn't affect Block generated by Relics or powers, such as After Image . At the moment of writing there are a total of 44 achievements to obtain, where 14 of them are hidden. Picking more events usually leads to less chip damage from battles and more deck alterations (opportunities to upgrade, duplicate, trade cards etc) and relic events. You can play them for 0 energy to proc the relic. I used to work 2nd shift so I had time to post these, but now I've spent the last 3. Most common scenario for it is like a worse Prepared+, where you discard before you draw. Under what circumstances can you make a Spire resident engage in self-cannibalism? 3. Type: Relic. Members Online. It needs a bit of help to get there. Have three slavers left, one is at 75% health with 4 poison, one near full with 4 poison, and one at 7 HP with 9 poison. On high Ascension the spear will. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by Best Top New Controversial Q&A Add a Comment. This can be used to throw curses out of the hand, status cards, or something ethereal like apparitions, and yes it is about the only card in the game that can make hovering kite worth picking so it has that going for it too. Catalyst Silent Uncommon Skill 1 Energy | Double(Triple) an enemy's Poison. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. They do not unlock anything, but do count towards a Save File's completion percent. The only rare relic that's this act dependent is [ [pocketwatch]], but vice versa and it's much less build. Privacy Policy | Legal | Steam. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. Shovel. SantiagoxDeirdre • 4 yr. Silent is the best class at weakening. Most of my advice assumes that you play at Ascension 20, but you can still use it to improve your play at lower levels. Of course sometimes you don't get those and have to upgrade Neutralize (especially if you have Papier Krane), but in general Neutralize is not a very strong upgrade. As for most underrated, I'll again cheat by mentioning a few bc just so many relics to choose from, so I'm thinking pbox, ectoplasm, astrolabe, runic dome, orrery, empty cage, and toolbox. When the enemy dies, deal damage equal to its max HP to ALL. Upon Upgrade, it gains 13 Block per play instead. Necronomicon - Event - Relic. I had to set up my new phone from the cloud because my old one was demolished. That's not to say Spirelogs is the definitive solution to all card analysis. The top cards in group A are Glacier and Chill. The Ironclad Slay the Spire – The IroncladDedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Bouncing Flask is a good source of single-target poison damage, as it adds 9 (12) Poison total if there is one enemy. It can be inoffensive, if you have After Image, A Thousand Cuts or Envenom. There are tons of skills and powers worth having in your starting hand, an early shockwave or crippling cloud can easily decide runs by themselves and most of the important powers are great to have. Your high damage burst mainly comes from Catalyst, and after setup. That being said. AFAIK the only AOE silent has are crippling cloud, die die die, all out attack, dagger spray, and thousand cuts. Not necessarily related to Heart, but I feel like Bane and Dagger Spray are two of Silent's best sources of. It's often quite a nice relic to have on hand. Channel 1 Frost. 875 Online. Time Eater is a hard counter to some deck types, such as infinite decks that rely on [ [Flash of Steel]] or [ [Dropkick]]. Noxious Fumes Silent Uncommon Power . There is no fight in the game that requires you to keep scaling anything indefinitely. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. ) crippling cloud and the footworks are good. It can still be useful later, if you happen to draft Finisher or Choke or get any of the attack relics. 115k. Also pretty slow against a lot of enemies, especially in Act IV. Maybe a crippling cloud if you have an upgrade. For defense, every Footwork, After Image, Blur, Backflip, and Dash. Edit: I just saw that Crippling cloud is still referenced as Crippling poison, you might want to update it. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. Doppelganger Silent Rare Skill. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Barring other potion relics, I find it's amazing for bosses, weak for hallway. The only time you really don't want is when you can't play it late in the game, i. by Crosssmurf Daily Slay the Spire Discussion (141/696): Crippling Cloud Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. But yeah, your shiv deck could have an envenom, noxious fumes and a crippling cloud for example, that can be fairly solid. 180K Members. Definitely a late game pickup in this scenario. Defect cards are gained from Card Reward screens during games played with the Defect. A large part of that endgame comes from the many relics available to players. Community content is available under CC-BY-SA unless otherwise noted. How is that dude even fair, how does one even beat him with the poison ladyCrippling Cloud - A card I always prioritize upgrading, at 7 poison it stacks a decent base amount of poison while also applying 2 stacks of weakness, both of these fit right into the gameplan of killing the heart. The Silent begins each game with 1 copy of Survivor in the deck. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. 2K Online. ago. It gives you 3 relics with fixed rarity, one common, one uncommon and one rare. Each bounce counts as a separate application of Poison. 50 attacks with Envenom would be +50 immediate damage +147 damage 2 turns later and +1,275 damage 47 turns after that. Deal 10 damage. Notably I've learned recently it's pretty easy to have too many of these, as I've murdered myself a couple times on drawing multiple copies at once. Bouncing Flask is a good source of single-target poison damage, as it adds 9 (12) Poison total if there is one enemy. The Collector is one of the three bosses encountered at the end of Act 2. Exhaust. Global Achievements. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. It alone makes Silent's Act 1 SO much easier since she really struggled with front loaded damage previously. There are very few cards like that, actually - cards that continue to be useful throughout all stages of the game and tend to fit into pretty much any deck. Crippling Cloud and Biased Cognition. Flying Knee (Silent - Attack) Cost: 1 Energy. 178K Members. By far one of the best (Deal damage and effect) type cards in the game. This relic can be triggered on an X card, so long as it consumes 2 or. Related Topics . Poison build is good imo for less important cards and setup (still needs lots of frond load damage for act1 elite). About 4 points of weak (neutralize and sucker punch) After Image if possible (two is even better) to shut down the heart beat thing. crescendo is a strong act 1 card, having control on when to stance change for high damage is very important against some a1 enemies like jaw worm, slimes, red slaver, thief +, good against gremlin nob and lagavulin, all 3 act 1 bosses. This card has a 45% pick percentage sub-Ascension 15, and a 53% pick percentage at Ascension 15. Can only be obtained as the Silent. 9 damage/1 energy in one turn isn't bad. attack Dagger Throw 1 B- Deal 9 damage. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. 1 Energy | Deal 7 (10) damage. Obviously I pick up malaise/leg sweep if they're offered, but i almost always skip sucker punch. Cloud spray is similar in design to crippling cloud, but with more poison and no weak. 4 energy is amazing by any metric, but this relic basically means you get one more shop run with the gold you have. Good single target card, a bit worse than Crippling Cloud/Corpse Explosion but powerful in certain decks. For offense I'll usually take Poisoned Stab, Bane, Dagger Spray, Bouncing Flask, Crippling Cloud, and Noxious Fumes in Acts 1-2, and then Caltrops/Catalyst later on. Exhaust. So long as you have skill cards, using Corruption makes them all 0 cost (and exhaust upon use), and the Dead Branch will keep conjuring new cards with each exhausted card. Data accurate as of November 5. g. Regular Price. I will almost always take this card Act 1. Flavor: Once wielded, the owner can never let go. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Once upgraded the fact that it plays four cards helps with things like thousand cuts, panache and after image and it triggers kunai/shuriken by itself. Between crippling cloud, noxious fumes, Bouncing Flask, Catalyst, Envenom, Corpse Explosion, there are just so many better poison options out there and deadly poison is the weakest. Damage increased from 8 -> 9. Good change!Crippling Cloud 2 B Apply 4 Poison and 2 Weak to ALL enemies. Just your classic, everyday, good card. Sometimes you get a perfect storm of synergies, and this card can be pretty good then, too. This guide explains how to consistently win runs of Slay the Spire, using the Silent and a turtling, defense-first style of play. com by Crosssmurf Daily Slay the Spire Discussion (141/696): Crippling Cloud Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. It has a burning blood relic and strong defense too. Reduce the cost of all cards in your hand to 0 this turn. This damage will go through an enemy's Block. Also barricade and blur are simply stronger ways to carry over, albeit less consistent. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. I think, the normal version could have 1 poison more (5 poison, 2 weak) while the upgraded one. Empty Cage can remove curses so it improves at the end of Act 2. Members Online. Wraith Form is a Power card for The Silent. Silent's most consistent build is definitely poison bunker. At the beginning of a Poisoned enemy's turn, they lose HP equal to the # of Poison stacks they have. You can still obtain the Minimalist achievement if your deck becomes 5 cards. Daily Slay the Spire Discussion (497/696): Riddle With Holes upvotes. Corpse Explosion Silent Rare Skill . Effect: Put a card from your Exhaust pile into your hand. X Energy | Next turn, draw X (+1) cards and gain X (+1) Energy. 9. But you also have to be able to scale your poison and sadistic nature becomes mostly auxiliary damage in late game. The continuous Dexterity loss is a debuff, and can therefore. Five block is enough to take a solid blow. Defensively is say piercing wail is probably the most energy efficient card at your disposal - it can block for enormous amounts, particularly against multiple enemies - so a take a fight like the tri-slavers - a great turn one would be piercing wail crippling cloud, and that only costs three energy. Pukupokupo. Shivs can be buffed by the Accuracy card. Beam Cell helps turn those harder to win runs into successful trips. It's great for Act 1 but admittedly can start to lose steam in the later game. If an enemy is killed by poison damage, the transferred poison will not deal damage this turn (regardless of what order enemies are in). Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. The main cards in group D are Finisher and Crippling Cloud. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Silent Starting Deck Image: Mega Crit via HGG / Joel Stadler The Silent gets the biggest starting deck at twelve cards: (5) Strike: A 1-cost attack to deal 6 damage. Slay the Spire Indie game Roguelike Gaming Role-playing video game comments sorted by. PW underperforms when the enemy is Weak. Deal 8 (12) damage. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. 6. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. ago. Another powerful build that synergizes with Wraith Form is the “Poison” build, which utilizes cards like Noxious Fumes, Crippling Cloud, and Corpse Explosion to. The "death explosion" effect lasts indefinitely (unless the enemy clears its debuffs). All Discussions. "Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. With enough armor, you can basically use anything as a win condition. Daily Slay the Spire Discussion (449/696): Philosopher's Stone. Poison stab and crippling cloud are usually fine, others are situational but you don't need to solely use poison to get good use out of it. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Effect: Gain 1 Energy at the start of each. ago. Technically, Catalyst add 1x or 2x the enemy's current Poison value. Slay The Spire Silent Tier List (2023) Slay The Spire’s Silent class is all about stealth and efficiency. Crippling Cloud Silent Uncommon Skill 2 Energy | Apply 4(7) Poison and 2 Weak to ALL enemies. 2. Every Card, Character, Relic, Curse, Event, Enemy and Potion in Alphabetical Order. For upfront single target damage, Dagger Throw is reasonably efficient. You accomplish this by completing a run with each of the 3 classes (I recommend doing this on Ascension 0). Otherwise, it has a lot of synergies, since it both discards and generates lots of shivs. you need a second source of wrath for watcher for consistency early on. 1 Energy | Deal 7 (10) damage. Cloak and Dagger: Gain 6 Block, add 1 (2) Shiv. Crippling Cloud is aoe weak and it inflicts poison. I think I only picked it 1 or 2 times ever. All trademarks are property of their respective owners in the US and other countries. Helps get core surge and biased cognition going together. You're supposed to take it if you see it in act 1 before damage is solved, pretty much always. (Also if u really need to u can break the chain) Basically a ton of upside and “not actually a downside” means pocket watch is incredible in most decks. - Having 2 or more copies of either: Deadly Poison, Deadly Poison+, Poisoned Stab+, Crippling Cloud+. Game description -------------------------------------------------------------------------------------------------------- Slay the Spire is a fun rogue-like / deck-building game in which you. Having a few Noxious Fumes, Catalyst, and Crippling Cloud cards in combination with the Snecko Skull or The Specimen can lead to a very fun run. Daily Slay the Spire Discussion (193/696): Double Tap. 1 Energy | Next turn gain 2 (3) Energy. 8/28/18. I consider silent the easiest. Between crippling cloud, noxious fumes, Bouncing Flask, Catalyst, Envenom, Corpse Explosion, there are just so many better poison options out there and deadly poison is the weakest. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Wiki Questions?Slay the Spire. 15 block is quite a lot if you don't have block scaling. Note that the Dexterity loss stacks. Lagavulin and Gremlin Nob each take at LEAST 2 turns to set up and and sentries only do 9 damage turn 1. Silent seems to be the class that loves dex and big dex the most. Channel 1 Lightning. find your weakness against each boss or elite and fix it, even if a card is sub-optimal for your deck). Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. In the common/uncommon pool we have: Cloak and Dagger, Dagger spray, Dagger Throw, Deadly Poison, Poison Stab, Quick Slash, Crippling Cloud, Dash, Flechette, Skewer. Envenom should either poison regardless of block or grant 2 Poison. Cold Snap Defect Common Attack. Deal 11 (Upgraded: 15) Damage. Data accurate as of December 21. 162K subscribers in the slaythespire community. Excuse me, adrenaline is one or even two free energy plus a bunch of card draw, noxious fumes stacks incredibly to every single enemy, and footwork makes every block so much better, I don't think an ok amount of weakness and block, a decent attack and block card, or a free weakness card can hold a candle to these extremely beneficial cards that have a. Silent - Storm of Steel used to be 1 cost when upgraded, but gave unupgraded Shivs. Just to highlight the longer term value of Envenom, 50 attacks with inflame would be +100 immediate damage. Crippling Cloud is an exceptionally strong AoE skill that shines in most fights, especially against multiple enemies. Gain 4 (Upgraded: 6) block. 5%. Upgrading Corpse Explosion increases the Poison from 6 (21 total damage) to 9 (45 total damage). 1. For Ironclad, I think the most consistent is a bunker build. Wiki link. 1 Energy | Deal 9 (10) damage. 2 Energy | Apply 4(7) Poison and 2 Weak to ALL enemies. Daily Discussion/Debate #79: Flying Knee. Crippling Cloud, which applies four (seven upgraded) poison and two weak to all enemies before exhausting. As with all things in Slay the Spire, it's relative. Silent will always want corpse explosion. Effect: You cannot draw additional cards this turn. If, for example, the enemy is attacking. Empty Cage also doesn’t add cards to your deck which you may be better at the end of Act 2. It's not about a frost deck, it's about scaling damage mitigation at 2 energy, that does something right when you play it. Currently available on Windows, Mac, Linux, PS4, Nintendo Switch, Xbox One, Android and iOS. Bouncing. This is because the deck has super high burst damage due to cards like Crippling Cloud and Bouncing Flask. Good change!To me, it seems a little bit underwhelming for 2 energy. In most fights I think crippling cloud is way more impactful since it immediately strips 2 artifact or weakens in addition to more up front poison while noxious fumes is really slow to do much of anything in combats that only last 4ish turns. To ilistrate. Another important aspect of Slay the Spire is knowing which risks to take. - Bouncing Flask+ / Bouncing Flask & Twisted Funnel / Bouncing Flask & Snecko Skull. Not sure how good it is yet, but it's definitely way more pickable than it was. Roll andDie Die Die. Silent doesn't really have many game changers with Eye--Predator, Leg Sweep, Dash, Crippling Cloud are all cards you'd draft anyway and end up slightly cheaper, and it's still mostly about getting key powers in play. Second dex. Dagger Spray (especially upgraded) does solve the multi-lice fight and gremlin fights although it powers the aggressive gremlin twice. So I'm enjoying the Slay the Spire stats site because it's telling me a ton. Daily Discussion/Debate #53: Dash. Necronomicon Event Relic. A deck like this is hard-countered by Time Eater, so it's important to draft alternative win conditions. not seeing how she can be good. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. Corpse Explosion Silent Rare Skill. Backstab (Silent - Attack) Cost: 0 Energy. 2 (1) Energy | At the start of your turn, play the top card of your draw pile. Good change!Not sure how good it is yet, but it's definitely way more pickable than it was. Note 1: [ [Protect]] as it currently stands is quite likely to get. Slayers. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Everyone create your idea for a super Gimmicky card that will either be OP or complete trash upvotes. It's just way too good in whatever deck you're playing at any time, because AOE weak is superb defense, and it strips artifacts efficiently. Crippling Cloud, Shockwave, etc. 89. I finally beat Slay the Spire today with my favorite charecter the silent useing a shive build, and it's left me with the impression that poison just dousn't compete with shivs. Step one on how to use grand finale:. The upgrade is also great giving you 7 instead of 3 poison is a lot of extra damage. When upgraded, poison stab deals 12 damage on the turn you play it. Nightmare allowing you do duplicate a card, giving you 3 copies of a card in your hand the next turn. All Discussions. Effect+: Apply 9 Poison. The discard is almost always an additional positive and not a negative. Lets dark orbs set up for an extra turn to dual/multi cast. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Flying Knee (Silent - Attack) Cost: 1 Energy. 3. Report Save. At the end of Act 1 Astrolabe is usually better. Call me with up to 10 [[ name ]], where name is a card, relic, event, or potion. I know, comparing with different class cards is not the best approach, but compared to Shockwave (especially Shockwave+), Crippling Cloud looks rather weak. Members Online Crippling Cloud is one of them. On silent it's worse since deflect and backflip are standards and not exactly card efficient, while the few 2-energy cards ([[nightmare]], [[crippling cloud]], [[leg. Storm of steel isn't a card you should pick up early unless you get some great combo relic (kunai or shuriken). Corpse Explosion is a Rare Skill for The Silent that applies Poison to one enemy and causes it to inflict a huge amount of damage to its companions upon death. 1 Energy | At the start of your turn,. Not necessarily related to Heart, but I feel like Bane and Dagger Spray are two of Silent's best sources of. 169K subscribers in the slaythespire community. Instant autopick. All rights reserved. Ghostly Armor (Ironclad - Skill) Ethereal (Card exhausts at the end of your turn if not played). The crippling cloud of Ironclad, it's extremely good at all stages of the game. Anyone have any specific tips or stories on how they got through their first A20 win. Crippling Cloud Silent Uncommon Skill 2 Energy | Apply 4(7) Poison and 2 Weak to ALL enemies. Daily Slay the Spire Discussion (275/696): Fusion Hammer. Then you write that you should reconsider taking sozu when the spire gets harder. Yeah that's a great point. Bouncing Flask , which applies three poison to a random enemy three (four upgraded) times. It can block upwards of a hundred damage for only three energy, in situations where you'd otherwise lose. They can also be gained from merchant shops and from the effects of events, relics, and other Defect cards. against the Heart it's very good as the fight can be very long for Silent since Silent as a lot of ways to mitigate the multi attack and survive for 10+ turns against the Heart at which point all Silent needs to do is deal 800 damages before the Heart scale out of. The downside being u have to play only 3 cards can actually be not that big of a downside if u have high cost defensive cards like crippling cloud or leg sweep. Currently available on Windows, Mac, Linux, PS4, Nintendo. Dedicated to all discussion on the roguelike deckbuilding game Slay the Spire by Mega Crit Games. Sacred Bark, Astrolabe, and Calling Bell provide good alternatives. The power if sozu depends only on the power of an extra energy (depends on your deck), the power of the avg potion and the rate you get potions. Piercing wail becomes the best block and damage combo card in the game. tylerah03 • 7 mo. Daily Discussion/Debate #10: Dodge and Roll. The. It just gives you great value for 2 energy with no downside.