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 Near Future Electricalksp planet textures 1

EvePlus: Adds 3 moons. 1. 1b which CKAN will suggest. About: PlanetMaker allows you to create and tweak your own planet using image textures, lighting, and more importantly, your imagination. Interstellar Adventure: Adds a star, 2 gas giants, a planet and a comet. 1. png. PlanetShine - Default configuration. Edited April 18, 2014 by Honeybadga You cannot replicate or create derivatives of my work inside KSP 2. 0 (December 26th, 2016) - Compatibility with KSP 1. That lets modders do everything from artful re-arrangement of the planets to their complete replacement. 3+ * Remastered all biome textures to eliminate DXT errors v18. Join Planet Minecraft!65536 x 65536px cloud layer detail (always sharp). 13) ClickThrough Blocker (ClickThroughBlocker 1:2. 0) Parallax - Stock Scatter Textures (Parallax-StockScatterTextures. Lithobrake Exploration Technologies (LET) (formerly LETech) MagiCore. Shaddy/Translucent Specular (Spec Mapped) (Bumped) shader on Restock solar panels, now with transmission texture by @Rodger, enabled if Textures Unlimited and ReStock are installed. 8. Note that there is one section of the config that places the buildings, and a separate one that gives. V0. 1 with the latest versions of EVE (redux 1. 10. (Required Mods) Sylandro's Planet Warehouse: 0. Both programs can easily generate cloud patterns. Version 3. Soviet Engine Pack. Chatterer is a mod that adds random radio noises and beeps between your craft and mission. PersistentRotation Upgraded. These terrain textures aren't in any other folder anymore. 3). Download Galileo’s Planet Pack 1. There is also a. Shaddy/Translucent Specular shader compared with KSP/Specular on the stock large solar panel, enabled if Textures Unlimited is installed. Added lightning to Kerbin, Duna, and Laythe (pictures by Estron). Share More sharing options. You can also contact me through Discord on the r/KSP discord server! (Preferred)v0. C:Program Files (x86)SteamsteamappscommonKerbal Space ProgramGameDataFerramAerospaceResearch. GPU Instancing would really have a CPU-side effect, as it reduces draw calls (which would be great, as KSP's terrain generates a huge number of draw calls). * Updated to KSP 1. There is also a web page to browse. It is developed to work best along side Stock Visual Enhancements. 0255). Also city lights. Once a new texture is created you will. where <internalName> is the texture's internal name in KSP or path of a texture inside GameData/ (plus . If you want to pre-render your cloud textures offline, look no further than Photoshop (or Gimp, if you prefer). Get Parallax 1. If you want to, you can verify the. June 24th, 2021 v1. Use a 2*1 texture, which comes in 1024-512, 2048-1024, and 4096-2048 sizes, you can continue going up if you want, but I would recommend 2048-1024 textures for rocky planets and 4096-2048 for gas giants. Planet textures are best in 2x1 shape, where its twice as wide as it is tall. In this tutorial, I will be demonstrating a smaller rocky planet. 0). Well, DXT 5 is correct for some of them. Revamped Jool, giving it a new animated shader and high resolution textures. Sign In. Each planet is a light source and this forces the entire scene to be re-rendered for every planet currently visible. Lower dimming effect to adjust for Oinkers dark skybox. new ships allow me to see just fineSo I need help I've been trying to create a ocean world but when I make it and go to the tracking station only the ground is black the ocean appears but I can see the shape of the ground but its black and when I go to the surface there is color but when it fades its black heres the config: Spoile. Smokescreen helps, but when we're talki. 0P3. Awakenings, the first installation, consists of a system replacer and various interstellar destinations. Here's some common sense that a lot of mod authors can't seem to follow. Scatterer. 35 gees of gravity, and a relatively high orbital velocity It has a size of 330, is compatible with Sigma Binary Craft Sharing Simplified. BadRocketsCo. Restock uses a novel method to stop KSP from loading stock assets - a blacklist file. assets files. - Three new moons: Protorin, Glacia and Crysalis. KSP Dark Red . . Driving me crazy because last week it seemed ok, I dont remember what mod I may have updated last. Install PlanetShine. Replaces the Spaceflight Simulator 1. 4. Fixes. 10. texture = [your paint job]. ive also tried fiddling with the resolution. It’s by far the smallest natural satellite that the Kerbal Astronomical Society has discovered. 1) PersistentRotation Upgraded. scale = [DX], [DY], [DZ]}Moho is the third-smallest planet and the planet closest to Kerbol. 1 for KSP 1. 25. Endraxial's planet textures are good you can find them in the texture replacer thread. KSP need intensive programming for simulating astrophysics and calculations for gravity, drag, orbit, etc. 3. Share. 13) Astronomer's Visual Pack-8k Textures (AVP-8kTextures v1. and is not affiliated with this site. The normal texture just gives the planet some fake depth while in the map view or at great distances. 8. Adds 1 planet and 1 moon. ModularFlightIntegrator. 1. Bill Kerman standing in front of a feature on Minmus. This mod adds a Binary (ish) gas planet system in a retrograde orbit between duna and dres. Using the Real Solar System mod, you can configure the planets however. 4. 0 - 1. 1. You can also use the builtin terrain textures found in KSP. Put it back to full. 5 WATERLEVEL_MAXLEVEL_MULT = 0. Smaller planets blurred some to avoid such a jarring transition to terrain textures. This is the ground textures mod for any STOCK game. Stock Planet Textures (Parallax-StockTextures 1. Ok. Textures in this pack are based on NASA elevation and imagery data. 5 Sushut's Main Menu Mod A simple plugin which replaced the kerbals with a random craft (either stock or made by the player) in the main menu. I'm pretty sure this was asked not only once. . 0). Originally, it was created as an alternative to Universe Replacer, which significantly lowered frame rate and caused lags on vehicle switching. Kopernicus (Yeah, never thought a planet pack would need Kopernicus!) KopernicusExpansion (Never tested it without KopernicusExpansion, may work without it. Download GPP_Textures. 3 * Fix color textures for the Moon * Add 16 bit heightmaps for Earth, the Moon, and Mars * Add 16k texture pack based on @Vannadin's work * Ensure that the file extension for all dds files are in lowercase * New Uranus moon textures v18. Applying textures to the terrain. Truly, a piece of art. Thanks! Quote; Link to comment1 for KSP 1. Drop the "GameData" folder inside the archive into your KSP installation. scale = [DX], [DY], [DZ]}In this video I will be showing how to enable texture revamp for planets by enabling high resolution terrain shader in KSP 1. 0)下载和安装. 12. See also SVE and the Forum. They are still the old legacy textures. Drop the "GameData" folder inside the archive into your KSP installation. This means any manual (not in the GUI) edits made while playing the game will not be preserved. I'm failing to get new planet textures to show up in KSP1. Clouds and City Lights (for textures for the planets with atmospheres) . Asset Blacklisting. < 1 2 > Showing 1 - 15 of 22 comments Chibbity Oct 13, 2017 @ 4:35am SVE is updated:. In addition GU also optionally adds the solar stellar neighbourhood accurately up to 10-15 lighyears (1/10th real distance ingame). Download Galileo’s Planet Pack 1. No idea where you could get a high resolution textures for KSP bodies though. 1. More specifically, it can: change bilinear texture filter to trilinear to improve mipmap quality. Planet Jam 3 -- the sequel Planet Jam 2 and threequel to Week World Planet Jam, a collaboration between 14 modders to make a large planetary system. Hi, is this compatible with faithless texture pack? view more replies ( 5 ) tools/tracking. Hello, I'm looking to create an addon/mod that includes changing Kerbin's planet texture to a more hi-resolution file. [KSP 1. Kopernicus uses that API to load at startup planet-definitions and textures defined by configuration files. Clouds and planet textures. 1 then no, they won't work. 3 and kopernicus BE is. And I'm not 100% sure it works but give it a go! On the subject of older mods, if the mod has not been updated to 1. 6) to my KSP GameData folder and then loaded up KSP x64. DudeNamedShawn • 4 yr. I have recently implemented a procedural generation system for planetary surfaces into Gaia Sky. 4×106 (m)=10 (m/s2) Meaning the velocity at the surface would be 8000 (m/s)=2πrt=4×106 (m)t. 1. 1. g. This reply is a very brief overview of planet modding. 2). 4 with updated unity particles is already very good. Original Installation: To install Realism Overhaul you can either use CKAN, or do things manually. It is also the Earth analog for the game but, unlike Earth, it has two moons instead of one. jpg, etc. 2. 0 | Gas Giant Expansion. 1. The orbits are accurately tuned to resemble the real life counterpart planets and also feature their visual characteristics by applying the correct textures onto the celestial bodies. 2. It comes with a normal map and a. The. 6 (September 12, 2018). ModularFlightIntegrator. ago. 6. Using the Real Solar System mod, you can configure the planets however you want. Kerbal Extreme Texture Overhaul What is Kerbal Extreme Texture Overhaul? Kerbal Extreme Texture Overhaul (KETO) is a mod which will completely overhaul your Kerbol system with ultra high resolution clouds and much more realistic atmospheres. A port to KSP 2 is possible but will not come until KSP2 is out of the earlier stages of early access. 2. Gilly is a lumpy rock wandering around the orbit of Eve. I use a low resolution inverted worley noise texture for density, perlin-worley and perlin are also possible but I prefer the look I get with. Parallax - Stock Planet Textures. g. 12. When a planet is scanned from a stable, polar orbit all resources will be available for viewing, both in the stock planetary resource overlay, and on SCANsat maps. Posted July 29, 2021. I am really looking forward to seeing atmosphere, ocean, and gas giant generation soon (not necessarily rings, those are overrated) as well as. Update for KSP 1. texture = [your paint job]. The Planet Moddi. - Scatterer support! - EVE support! (Big thanks to Galileo for letting me use textures from SVE and helping me with the configs!) About: PlanetMaker allows you to create and tweak your own planet using image textures, lighting, and more importantly, your imagination. 4. Revamps Jupiter, Saturn, Uranus and Neptune with new 16k textures and independent bands Gas Giants Enhanced 0. It was my first planet pack and I went into it with no knowledge of how to make decent textures at all. Hi, just to let you know that if you use your planet shaders in a Unity5 project targeting Android you get a 50% reduction in frame rate. Other images are omitted to avoid making UI icons of various plugins blurry when not using the full texture quality. 8. cfg file is rewritten when the game exits. The planet textures being replaced are the high-altitude textures, which are also used in the map mode and in the tracking station. There are however quite a few mods that have been updated to the 1. Locate the "SaveLoad" folder in GameData/KittopiaSpace. 5] Linux64 branch contains textures likely too large for a win32 KSP install! (removed unused textures so may now work better on 32bit) [KSP 1. It is a one stop shop for gravity assists and science farming, it has all levels of the stock shader integrated Its Icy blue texture and giant SOI make it a kerbal's choice for a challenge It has 0. presumably these textures are fucking huge, so people with APU's and GPUs with low amounts of VRAM may still get stung. 3. MechJeb 2. 71 atm so you'll have to wait for an update or roll back to 1. If you do install it, I'd recommend deleting the stock planet cloud config file, or going into the . This is frequently placed in a bracket . 077+ (compatibility with older scatterer and 1. 5 Feb 20, 2022 - Corrected pink square by changing an incorrect shader path for "Particles/Additive. 12. now "Legacy Shaders/Particles/Additive" Unity changed the location of the shader in the object hierarchy as of Unity 2017. Just remember, this would only be for learning. NOTES: Some parts of the planets remain to be mapped. Click 'export textures', then click 'update scaledspace'. Standalone Textures. Each planet has been hand crafted for use within Kerbal Space Program. dds/. Go to Settings. Also, I skipped the hot and cool rocket stuff. IF YOU HAPPEN TO INSTALL IT MANUALLY - USE ONLY THE MODULARFLIGHTINTEGRATOR VERSION SUPPLIED BY KOPERNICUS. 3:. Beyond this distance only notible and. For now, I strongly suggest brainstorming ideas for lots of different planets, choose the best ones, write/draw your ideas on what to do with them. 12. 1) KSPCasher Continued. 6. 1. 5 Scatterer Atmospheric scattering shaders. Kerbin and Kerbol's names are kept as in the stock system to avoid glitches. xksp colorful leaves Minecraft Texture Pack. Description. -Removes uneeded band around Jupiter, doubling performance-Added a lite mode for those with lower end PCs-New 16k textures and heightmaps for Jupiter's Moons-New PQS mods-Rocks on all Galilean moons-Bug fixes v0. A place to discuss other parts of the KSP Network such as the Mod Repository on Curse, the website, this forum and the wiki. 0723) as installed by CKAN,. Procedural Gas Giant Planet Textures. PersistentRotation Upgraded. x-1. See screenshot below for a representative example. This mod adds ground textures to ALL celestial bodies within the STOCK SOLAR SYSTEM and makes scatter objects tangible. 1 however i got a problem. Open the zip-file and c opy the 'GameData' folder into the KSP directory. 0723) as installed by CKAN,. 3. assets files. Spherical Mapping. Planet Tutorial Phase 2-Adding custom terrain. 56,673 Description Comments (7) Files Images Relations This is only a texture for the planet Kerbin and no mod. TextureReplacer fixes this by generating mipmaps under paths specified in the configuration file. KSP Light Red . But anyway you. PLANET_SCATTER = True PLANET_SCATTER_FACTOR = 1 WATERLEVEL_BASE_OFFSET = 1. mu files as they are if the export fails for any reason, which KSP then won't load. Kittopia will now export the textures and is even nice enough to show the results immediately after completion! You can then close KSP. ''. 8. This planet will be included in the "After Kerbin" planet pack, which is already i. Is this easy to configure ? Or do I need to install older eve (the planet) textures from a. Maybe squad doesn't have much time to make the planet texture prettier since their main focus is coding for simulationRunning about 50fps. Here are the config codes. Search Planet Minecraft. This mods is licensed by Creative Commons Attribution-NonCommercial-NoDerivs CC BY-NC-ND. Asset Blacklisting. I'm running RSS/RO/RP-1 in KSP 1. Make sure your KSP folder isn't set to read only in properties. Then under Rendering the should be settings called: Terrain Shader Quality. KSP Interstellar Extended (KSPInterstellarExtended 1. 0). Added experimental fixes for floating scatters when: Realism overhaul has a nice looking one. The Graphics Enhancements Assembly includes a lot of textures and settings, allowing you to making your graphics in KSP even better and more colorful. Then under Rendering the should be settings called: Terrain Shader Quality. 2坎巴拉太空计划作为一个自由度极强的游戏,社区mod当然也不会少,网上已经有许多对各类mod的介绍和总结,但是我觉得有一些同样优秀但网上介绍不多的mod,所以我会在这里写出我认为优秀的mod。因为许多mod有版权问题,所以我无法放出整合包,大家可以通过我贴出的官方链接下载,也可以通过. Hi, is this compatible with faithless texture pack? view more replies ( 5 ) tools/tracking. About me: Bring Back Rocket Builders. Scatterer. I do have both DLC. This mod adds ground textures to ALL celestial bodies within the STOCK SOLAR SYSTEM and makes scatter objects tangible. 🔖 KSP 1. This thread will aim to deliver a range of guides and tutorials to cater for those who wish to create planetary textures using a. Feb 4, 2020. Many thanks to Prestja for keeping this. 1. X. 1, heat sources include Kerbin's sun, re-entry and aerodynamic heating. Astronomer's Visual Pack is a remake of the comprehensive visual overhaul for alpha KSP of the same name. 5. Complete rewrite of the UI-Code (Planet_GUI. SVT (planet textures): SVT Comparison: Now if you want some realistic engine effects, you can install mod Real Plume along with Smoke Screen. 6. PlanetShine. For over three years, MKS has been the definitive Colonization mod for KSP, with continued refinement of the parts. 1. This seed is different for every savegame you create. Nothing helps you learn better than messing around with the configs and textures of an existing planet pack. The game then loads to the main menu, yet Kerbin is still showing in the. You can replace Jool's texture with one of the one's I've provided if you have Texture Replacer; or, if you use a mod like Planet Factory, RSS, Kopernikus, you can use the textures to create your own unique planets. The orbits of Sarnus, Urlum, Neidon and Plock are. The CRP has two. Memory usage should be reduced significantly. As you get closer this fades away and the actual terrain relief appears. Astronomer's Music Pack (AMP) is a standalone in-game music addon and requires the SoundtrackEditor mod to function. Planet Mods: It depends. 4 - Recompiled for KSP 1. In the dark. KSP 1. X) you find a folder named " GameData ". I can only find cloud and Aurora textures, which space engine does automatically. There can be multiple PluginData folders, but as long as all textures are saved in a folder called PluginData, you're good. KSP BUILD / OTHER MODS -KSP 1. To fix this, you have to move the textures out of the "PluginData" folder and in to a new location. v13. 1. ago. 4. nothing appears to happen. But I've no idea if it's possible to then reinsert the edited files back in to the . It is the follow up from TheDarkBadger's Distant Object Enhancement Continued, that by itself is the follow up of MOARdV's Distant Object Enhancement bis,which is the follow up of Rubber Ducky's Distant Object Enhancement. 6 -- This is the main program and will be placed it in your GameData folder as the Parallax directory. I need a way to replace the textures of KSPs planets to that of the real solar system but that is the ONLY thing I need to replace. 7. Guarded by nothing but the very nemesis which plagues the planet - loneliness, darkness, death. ) A new logo courtesy Kopernicus discord and KSP forum user @JadeOfMaar. The sequel to the planet pack Low light levels Red. 11. Stock KSP uses the [maxTemp] value to determine at what temperature parts will blow up due to overheating. That is assuming they didn't increase the actual vertex count / terrain detail levels. 3 is pretty much excellently upwards compatible and has good chances of being downwards compatible. /texturefilename (/folder would be GameData/folder). Get the game! PMCSkin3D. 0. I made some renders with 3DS Max (each major planet/moon with its respected radius) all in Full HD format (1920x1080) : Moho, Eve, Kerbin, Mun, Duna, Dres, Tylo, Vall, Laythe, Jool and Eeloo (the only one I have not placed in front of Jool) Kerbin and Mun. 5 Suit Textures will not work with post-1. It can be used with the TextureReplacer mod from ducakar. The orbits and sizes of planets have been changed to be in the same ratios as our solar system. Henry115 More posts you may like r/KerbalSpaceProgram Join • 14 days ago Dzhanibekov effect in KSP2! 423 33 r/KerbalSpaceProgram Join • 1 mo. 7 - Cassini -Texture revamps for Mimas, Enceladus, Tethys, Dione, Rhea, Iapetus and Titan. mu you name, plus any textures assigned have been exported to the folder you selected on the previous step. Personally I think 8k is the smoothest and looks the best. 8 - Barnard -Minor moons. . 1. No more cloud rim in scaled space. 0 -- These are graphics needed to change the look of the stock planets and will be placed it. If you do install it, I'd recommend deleting the stock planet cloud config file, or going into the . Planet textures are best in 2x1 shape, where its twice as wide as it is tall. KSP Dad: How to make my son's (13yo) obsession with KSP to the next level? upvotes. 06 stock planets with the Kerbol System & KSP OPM (Outer Planets Mod) Planets. ​Javascript is disabled. 8 should be still provided - though newer verions gain from performance increases) visibility improvements and haze reduction for low atmospheric altitude and low earth orbit; Scatterer PreferencesThe first mod on the list isn’t really a mod, it’s a program. More specifically, it can: change bilinear texture filter to trilinear to improve mipmap quality. You can have a much greater amount of control over the planet - You have a low, mid, high and steep texture to use. 0. Many textures are from the RSS-Textures repository licensed CC-BY-NC-SA by the KSP-RO team and were modified by the KSRSS Team. Memory usage should be reduced significantly. Lower dimming effect to adjust for Oinkers dark skybox. Copy from [GPP Download]GameData to [KSP]GameData the folder GPP and all its contents. 18) Distant Object Enhancement /L default config (DistantObject-default v2. Also for the ring tiling, for some reason, I have found that it only takes the leftmost 500 pixels, where the left border is the inner edge and the right edge of that section in the texture is the outer edge. 10. It happens on Minmus and Pol, possibly others, but only planet surface textures. These “gaps” are filled with fictional. You will find links there to different skyboxes, choose one you like. 3. For players who are playing with 4K/8K textures, I'm wondering what your PC build specs look like, specifically the model of GPU? Also, related: what the heck are KSP players actually doing with 8K textures? There are a few KSP mods that offer 8K textures (like Real Solar System and Astronomers Visual Pack, and maybe others). Making the textures appear where you want Texture application. 1 or newer. Textures Unlimited The Textures Unlimited addon brings the Unity 5 Standard shader functions to KSP along with a suite of utilities for loading shader and model asset bundles, and a host of shader and. Perhaps I just have too many mods. Texture Replacement system - replace the textures on any . Version 3. USI's Modular Kolonization System (MKS) provides a huge array of new gameplay systems and supporting parts to support the experience of designing, building, and maintaining interplanetary colonies in Kerbal Space Progam. The texture will now be in your export folder. 5. Download a texture resolution of your choice (2k, 4k,. Moho lacks an atmosphere and natural satellites. Same PC. While the stock game is in a great state after the final 1. No coding, no software development, just the creative side exclusively. 3) (Optional) In order for visuals to function, you must install SVE. AVP-Textures v1. they look like sh*t. Its data files are based on Module Manager patches. 6). . 1. There is also support for Sigma Dimensions configurations, where the recommended rescale factor is 2. 12) Aviation Lights (AviationLights 1:v4. Sigma Dimensions. I downloaded kopernicus BE and both parallax folders (there are 2, the parallax main and the stock planet textures), installed all of them and started the game, only to be greeted with a textureless and offset ground. png/. PartTools will leave half written . 04 Add a planet: Iomena, a rocky planet with oceans and large craters. In-game, press CTRL+P. Posted August 26, 2014 (edited) The Community Resource Pack is a clearinghouse for common resource configurations as well as resource distribution configs for the stock resource system. As an interstellar planet mod, Kcalbeloh shouldn't have conflicts with most planet mods, as long as: The planet mod is compatible with the newest version of KSP/Kopernicus. Registered. 4 - Recompiled for KSP 1. 5. And so, we will nead another way to load the custom terrain. Download a texture resolution of your choice (2k, 4k,.