Description. Velrei. : mh wf proc + oh wf proc = wf mh proc + ft oh proc. Rock Biter (83dps overall) was hard to parse, because details counts it as weapon damage, but my overall damage over 2nd with Rockbiter. It has three other properties as well, detailed below. Melee Weapon Attack: +5 to hit, reach 5 ft. It shares the icon of the Firestone from the preceding. Flame Tongue []. . The name of the gun came from the inscriptions on five of the six barrels showing the names of people Percy. Additionally, when you hit with an attack using this dagger, the target takes an extra 1d6 psychic damage. PHB, page 196 / SRD 5. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. As a bonus action on your turn you may speak this weapon's command word and cause lightning to crackle along it's length. From AC 10-16, Flametongue deals on average more damage. While wearing this helm, you can use an action to cast the comprehend languages spell from it at will. When a target is hit by a ranged weapon attack using a piece of ammunition drawn from the quiver, the target takes an extra 1d6 fire damage. When the first button is pressed (DMG p196) the rod becomes a flame tongue as a fiery blade sprouts from the end opposite the rod's flanged head. According to the Torch entry in the Player's Handbook, hitting somebody with a lit torch does one point. Imbue your weapon with the element of Fire for 1 hour, causing each of your attacks to deal [max((0. Damage. The Flame Tongue would give you that option for fire damage on Sneak Attack if you extrapolate this ruling on Hunters Mark to Sneak Attack. dagger Dagger of Yysmoira : rare dagger: Daggermaster's Blade : very rare dagger: Daggers of Euphoria and Enticement : very rare dagger Damageshift Weapon : Rare Any Melee Weapon Dancer's Enchanted Swords : very rare scimitar: Dancing Blade : Rare Rapier Dancing Devils : rare scimitar, hook and chain: Dark Light Greatsword: Very Rare greatsword. Pact of the Blade (which is a class feature, not a spell) as named is new to 5e, although pact weapons have been part of the class since 4e. Weapon (greatsword), rare (requires attunement) You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. Exalted. As far as im aware the effects are cumulative, thats how its been. Flame Tongue Rapier. This and rockbiter have almost 2 different uses so its not good to compair them. Overall the weapon that can do the most damage would be the Flametongue Rapier (as the war pick and Morningstar are not eligible by RAW for this magic weapon). Its handle is wrapped in a very tight, dark brown-black. Type: Martial Ranged Weapon Cost: 50 gp Weight: 2 lbs. The flames last until you use a bonus action to. Choose two types of weapons to be your kensei weapons: one melee weapon and one ranged weapon. Once per day, the sword can blast forth a fiery ray at any target within 30 feet as a ranged touch attack. That's the weapon many DMs used for decades as a reference, but funnily enough, neither had any particular damage bonus vs. 1045 High Carbon Steel (5) 1060 Carbon Steel (4) 440 Stainless steel (1) 2Cr13 stainless steel (1)5th BC Field Regiment, RCA / 5e Régiment de campagne CB, ARC, Victoria, British Columbia. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. Naturally, items that are good and do not require attunement will be given greater consideration. The balor’s weapon attacks are magical. Light Crossbow. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Ancient Silver Dragon - The friendliest and most social of the metallic dragons, silver dragons. 3. Back to Main Page → 5e. You can see and hear through the sensor as if you were there. Gorilla Surplus has 63 different varieties of Swords & Daggers. There are several classes in 5e that can be effective at dealing damage with daggers. Finally, the weapon you conjure can be a shortbow, longbow, light crossbow, or heavy crossbow. Browse and reference your favorite RPG rule sets for systems including D&D, Pathfinder, Call of Cthulhu, and Cyberpunk RED. You can use this ability 3 times a day. I assume this is because of a "spellhance" style that has become popular lately. Flametounge, sun blade, vorpal (scimitar) frostbrand, defender, dancing, warning, wounding, scimitar of speed. Description. On a hit, the target suffers the [the melee attack with a weapon]'s normal effects, and [. Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. Whenever a creature is struck with a critical hit from Whisper, the target must make a DC 13 Wisdom saving throw or become frightened of the wielder for 1 minute. You gain +1 to attack and damage rolls with this magic weapon. You can use your action to make a melee spell attack with the fiery blade. Then make the item memorable. These flames shed bright light in a 40-foot radius and dim light for an additional 40 fee Contribute. You can't cast this spell on a natural weapon, such as an unarmed strike (instead, see magic fang). More details on the Flame Tongue Rapier can be found at Flame Tongue. Damage/Effect. While the sword is ablaze, it deals an extra 2d6 fire damage to any target. After acquiring the. Frost Brand. Quote Tweet. A Tome of Battle. The one bought by Grog was imported from Kraghammer. 143 Such additional effects include Sneak Attack 1 and that additional damage from Flame Tongue as that effect is:. Actions. 6 damage on average, A 30% increase in damage. Flame Tongue: While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. Despite there being two weapons, they are considered to be a single item for the purposes of attuning to them. From Princes of the Apocalypse, page 224. What is the range of dagger damage 5e? In the 5th edition D&D, the. For example, some weapons that fall under this category are a greatsword or maul, flame. They will most likely be using a weapon with a larger damage output, and this debate is moot. this gives them another tie as well as some campaign hooks. Still, double rapiers were used occasionally, so I guess they can't be completely terrible. You gain a +1 bonus to attack and damage rolls with this dagger, including unarmed strikes while. Fighting styles are a great way to make your martial character a more skilled combatant. @JeremyECrawford Does light from a magic weapon’s characteristics (not via a spell) count as magical that can. It nullifies its enemies' defense to inflict immense damage, and it can attack over an impressive range of 1-3 tiles. When you draw this weapon, you can. Mage Slayer, Dual Wielder, and Sentinel are the feats I've seen Tricksters take. These flames shed bright light in. The 2d6 damage is multiplied on critical hits, too, so assassin rogues might find it. Ganolth • 7 yr. So the wizard isn’t risking starting a forest fire because of how the spell works. History [edit | edit source] Vax'ildan acquired a Flame Tongue dagger prior to the beginning of the Campaign 1 stream. I imagine there’s no off switch to the light which would DESTROY any possibility of sneaking (unless there is and I didn’t know about it). You have disadvantage when you use a lance to attack a target within 5 feet of you. Flametongue DMG: Mathematically the +2 bonus to attack rolls from a +2 weapon will be a more consistent improvement to your damage output (especially with the damage bonus from Sneak Attack), but a Flametongue shortsword or rapier is still really fun. That raw damage output is then multiplied with the expected to-hit chance for the share of attacks that actually, connect. Use the statistics of the flametongue weapon on page 170 of the DMG. Dagger. How much does it cost to silver a weapon 5e? PHB 148 on silvered weapons: You can silver a single weapon or ten pieces of ammunition for 100gp. and yes "uncommon-er" is a derogatory. Using the flametongue, applying GWM (without a source of advantage) actually loses damage because of the decrease in accuracy and the relative significance of getting that flametongue damage. There is a huge difference between 2 punches/kicks + 2 Flametongue dagger/shortsword hits vs. The only reason I can think of is. A ton of just really evocative elemental names. 0198 * Attack power), 1)] additional Fire damageImproved Flametongue Weaponand increases your Fire spell damage by 5%Assuming everything else is equal, a 1d12 weapon only has higher average damage than a 2d6 weapon in the following circumstances. Change Flametongue Totem to add bonus spell power instead of current fire damage. Liam O'Brien's attack catchphrase for Vax'ildanDagger, dagger, dagger. What is Brutal Critical in D&D 5E? Brutal Critical is an ability that Barbarians get at level 9. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Hydra - The hydra is a reptilian horror with a crocodilian body and multiple heads on long, serp. Play your game online with a D&D dice roller directly on your character sheet! Have all the digital dice you need at the push of a button to meet any challenge your DM throws at you. Gain and an additional charge of Crash Lighting. I would say no - the description says 'for an attack you make with a melee weapon' but the Flame damage is spell damage (not technically from the melee weapon, but from the spell that makes it a flametongue weapon). The weapon’s bonus to attack and damage rolls increases to +2. Flaming Weapon (Recharges after a Short or Long Rest). You score a critical hit on a roll of 19 or 20. $egingroup$ The link you give to Crawford's answer on Twitter contains a followup by him that answers this question fairly unambiguously: "A magic item like the flame tongue and the frost brand deal extra damage of a particular type when they hit. flame tounge and sun blade are your best 2 options. again. It simply needs to be permanently enchanted in some way (note: some spells with shorter durations make a weapon magical too, but only if it says so in the description). In the official material, everything in the list of magic items is a magical weapon, everything on the PHB list of weapons is mundane. Horse-Cutter Cost: 200gp Damage: 2d6 slashing Weight: 8lb. Multiattack: The salamander makes two attacks: one with its spear and one with its tail. If you want. Flametongue is the second Eikonic weapon you can craft,. Melee Weapon Attack: +17 to hit, reach 20 ft. Shapes Added to Measure Tool Opt in to the VTT redesign to measure AoEs with lines, squares, circles, and cones. Hello, on the effect page you reference, under items is an effect for flametongue. As an action, you can focus on the sword to unleash a concentrated electrical beam of lightning in a line 60 feet long and 5 feet wide. If the party spends on you for a lot of skill checks, it's quite a useful item. Available For: Sorcerer Warlock Wizard Circle of the Land (Coast) Oath of the Ancients Oath of Vengeance Oath of the Open Sea. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. A fighter with flametongue could action surge and miss 3 attacks, while another fighter with a +1 weapon could action surge and miss 2 attacks which. Teleportation. Magic items are not purchasable without your DM's permission. ago. Also Attunement, duh. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Cap of Water Breathing. You can then dismiss the weapon, shunting it into an extradimensional space, and it appears whenever you create your pact weapon thereafter. However, there does not seem to be a specific value attached to the armor for that rarity. The flames last until you use a bonus action to. As far as I know, in 5e there is no official pricing of magic things, so it would be really up to your DM. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. At some point Percy had two of the barrels enchanted to shoot magical bullets: one with a fire enchantment and one with ice. I coupled this with green flame blade, hex and a flametongue longsword for my lv11 definately not melee based caster. A roll on one such table, which itself has a 3% chance per 0-4 hoard,. A haft of fine wood supports a long, curving blade on either end. ago. The more powerful a magic item is, the more likely it will require the player to attune themselves to it to reap all of its benefits. Estimated Value (Sane Cost Guide): 5,000 gp. If wearing melee DPS gear, use a slower 1h weapon like an axe or a mace in place of a dagger. The flames last until you use a bonus. What happens often at my D&D 5e tables (both as a DM and a player) is that somebody finds a better weapon and just drops the previous one. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. To install the Plutonium module, and start using all of 5etools' content in your game, paste the manifest URL [ current / v10 / v9] into your Foundry server's module installer. This item appears to be a longsword hilt. Its also worth taking into account that the flametongue requires attunement, while. Infernal Machine Rebuild sends players racing through time & space to collect ancient artifacts. A simple +1 weapon is pretty strong in its own right, the additional damage is meagre but an increment of 5% accuracy is very important when you’re trying to hit creatures with 17-22AC creatures. • 5 yr. Flame Tongue. Flametongue is the second of many Eikonic weapons you can craft in Final Fantasy 16. 260. Of course if light created by magical items can pierce if not dispel magical darkness we would need to calculate their level based on rarity, which to my knowledge is not present. Hold Breath. In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. Notes: Communication, Headwear. The poison remains for 1 minute or until an attack using this weapon hits a creature. You get to roll critical damage. Vax: Keen Dagger: +2 dagger, critical hit range 19-20, requires attunement. I've been scouring the internet for a little over a week at this point and I can't seem to find what the abilities of Vax's Flametongue (and dagger of venom) do. 25 gp. Dragonwing Scimitars. This Sword is a Magic Weapon. That means that a magical weapon hitting them does full damage and is not resisted. You can use two-weapon fighting even when the one-handed melee weapon you attack with is not light, so long as the bonus action attack is made with a dagger. Overall the weapon that can do the most damage would be the Flametongue Rapier (as the war pick and Morningstar are not eligible by RAW for this magic weapon). Weight. Once per day, the sword can blast forth a fiery ray at any target within 30 feet as a ranged touch attack. Instructions: Immerse the parchment in mercury for 2 weeks. Light. It does what a regular weapon does, but much more effectively. Magic items are technically an optional rule, and DnD 5e is (allegedly) balanced so that the game works without magic items. The Bloodaxe is made from a dark, rust-colored metal. The item says "The weapon deals 2d6 extra fire damage" That article is clear about extra abilities, but I wouldn't say it is clear about when the actual weapon has extra damage. Equipping magic items that can enhance your dagger damage, such as the Dagger of Venom or Flametongue Dagger. Smelt the Mithral, pour into a shield cast, and place the parchment atop the liquified Mithral. Frost brand is a wpn. Construction. Multiattack. If it is not, then you do not get sneak attack. -10. The Flametongue Weapon for example. [1] Flametongue Weapon is a shaman temporary weapon imbue that causes melee attacks to deal additional fire damage, available at level 7. It also has the following additional properties. This weapon requires two hands to use. For example, if you score a critical hit with a dagger, roll 2d4 for. Proficiencies: Smithing Tools, Arcana Skill. The raid logs show that between total wf procs for the other enh shaman in my raid group who uses two slow weapons with wf/wf, the damage is roughly the same. Blazing bowstring: Deals an additional 1d10 damage. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. . Imagine a barbarian holding a greatsword in one arm and a huge shield in the other. • 3 yr. If Crash Lightning hits only 1 target, increase it’s damage by (some)%. So a +1 weapon would have it's +1 overridden by the Oils +3, but the Oil effect doesn't override the swords "flame" ability, because it doesn't explicitly say it does. Flametongue (Japanese: 灼熱のブレス Scorching Breath) is a breath weapon which that debuted in Fire Emblem: The Blazing Blade as the weapon used by the game's final boss, the dragon. And the remaining 5% comes from the item’s category. The Mythcarver is legendary longsword with a silvered blade that resonates with musical tones. Frost Brand. Damage. Javascript loves you. This item isn’t quite as strong as the other two I’ve listed, but that’s by design. For the duration of the spell, the target regains 1 hit point at the start of each of its turns (10 hit points each minute). Forged with techniques honed over centuries, these blades are strong, sharp, and remarkably light. Once per day, the sword can blast forth a fiery ray at any target within 30 feet as a ranged touch attack. D&D 5e/Next. Tho if you go Hexblade patron you can choose a one handed melee weapon (like flametongue) to use with charisma to hit and then have a separate blade pact weapon. beLightning Blade (5e Equipment) Weapon ( rapier or shortsword ), legendary (requires attunement) The sword is very light, and the speed is only limited by the users speed. Flametongue emits light because it is on fire. PACT OF THE BLADE. You can transform one Magic Weapon into your pact weapon by performing a Special ritual while you hold the weapon. 8. Furthermore, a rapier is 1d8 and a shortsword is 1d6. Its important because of its use vs vampires. Flametongue swords are obscenely powerful, particularly in the hands of a fighter. $endgroup$ – Raj. Rapier. If you give a fighter a +1 sword then the damage modifier would change to . Moderate evocation; CL 12th; Craft Magical Arms and Armor, scorching ray, and flame blade, flame strike, or fireball; Price. A Flame Tongue sword is a magic item that requires attunement. The Bloodaxe grants the wielder a +2 bonus to attack and damage rolls. Damage. This is in contrast to 4e, which specifically says that the "W" of a weapon is equal to its total damage, so that "2W" would mean twice the number of dice. Flame Tongue Greatsword. This can be achieved via a combination of the barbarian feature Brutal Critical, the half-orc racial Savage Attacks, and/or the piercer featA driftglobe is a magic item that can be commanded to shed light of varying strengths and float while following the person who commanded it. Frost Brand Longsword. Ethan @TasAthorell · Apr 23, 2018. DMG Value: 501 gp - 5,000 gp. At Higher Levels. For instance, one might have a Longsword, +1 and then finds a Flame Tongue Longsword. ago. Wondrous Item, uncommon. Flame Dagger. Rod, legendary (requires attunement) This rod has a flanged head, and it functions as a magic mace that grants a +3 bonus to attack and damage rolls made with it. A haft of fine wood supports a long, curving blade on either end. According to DnD 5e rules, I'm not quite sure how he is able to do that since rogues don't get an extra attack. Its head is graven with the Dwarvish runes for "orc," but the. If a level 5 monk is making 4 weapon attacks a round, well, that's the Fighter's capstone feature. not sure, but Liam Obriens character Vax in Critical Role campaign 1 had a flametongue dagger (presumably) before level 9 when the show went live. Tweets by @RichBurlew. Unless the ability that sets the items on fire says how it changes the damage of effected weapons, I'd expect the baseline might be for it not to change anything at all. The Fenthras Bow, also known as the Wrath of the Fey Warden or simply just Fenthras, is a longbow and one of the Vestiges of the Divergence. Like heavy medium weapons like a great axe. With improved pact weapon invocation, that can be a bow. The guard is unharmed by this fire, which lasts until the end of the guard’s next turn. The 2d6 from Flametongue are weapon damage dice, and increases the gap between "reroll weapon damage 1x per turn" and "+1 damage per attack". Create a Page. repairing the sword or questing for it spreads the flames and it becomes a full Flametongue weapon. Weapon (any sword), very rare (requires attunement) You can use a bonus action to toss this magic sword into the air and speak the command word. A dagger of life-stealing is a weapon which can steal some of the life force of those it wounds, and transfer that life force back to the wielder. Ragnarok Blades Weapons (any one handed weapons), Rare (attunement required) These weapons are created by the heretical union of a fire giant and a frost giant who lost a wager with a brave utgarde tribesman to challenge them both to a contest of skill. Belt of Dwarvenkind is a highly well made thick leather belt with three straps across and a square runic carvings on the side. The flaming blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. It is magical light because it is being produced by a magical weapon. Cost. Add to Cart. Archery and Thrown-Weapon fighting works well since thrown weapons have both the thrown and ranged properties. Assuming the weapon is wielded by you, and the relevant ability modifier for damage (Strength or Dexterity) is a bonus, yes. Savage Attacker is a great way to boost damage. way too fast. You create a bladerlike beam that you can wield as if it were a dagger. In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Please leave the "(5e Equipment)" identifier in the page title when creating your new equipment! Contents. One area where it gets a little bit hazy is save abilities on weapons, like a dagger coated in poison, with a save to avoid or halve the poison damage, some people say double that as well, some. Type: Martial Melee Weapon Cost: 100 gp Weight: 6 lbs. But no, there is no innate weapon scaling in 5e. The Savage Attacker feat (PHB 169) says: Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon’s damage dice and use either total. Flame Tongue Scimitar. Once per day, the sword can blast forth a fiery ray at any target within 30 feet as a ranged touch attack. While flame tongue is pure damage with a very obvious utility in perception, being able to hide and a defensive ability are the opposite of it while also being a similar power level. The sunlight property is also not boring normal light, its actual sunlight and the power of that coming from the sword. Itemization needs some tweaks so Shaman don't. Flame Tongue. Flame tongue Dagger: This magic item deals an extra 2d6 fire damage on a hit. Now this isn't to say magic items can't be acquired or even bought, but make it memorable. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. Their influence is easily enforced, as most people know of the dangerous myths surrounding them, and they. There is a Flame Blade. Lance. 1. Elven Blade (5e Equipment) Weapon (any sword or dagger ), uncommon (+0), rare (+1), very rare (+2), or legendary (+3) You have a bonus to attack and damage rolls made with this weapon. Dagger of Venom: +1 dagger, deals additional poison damage on a failed constitution save. You can leave the Flame Tongue on, but the light it creates will completely destroy any attempts to move stealthily. This is a <i>+1 flaming burst longsword</i>. We would like to show you a description here but the site won’t allow us. Multiple Heads. 1D10+Cha+Prof Slashing, 2D8+2D6 fire, +1D6 necrotic, +5D6 elemental damage (on 5th spell slot). At the 5th level, the melee attack deals an extra 1d8 thunder damage to the target on a hit, and the damage the target takes for moving increases to 2d8. When you hit a giant with it, the giant takes an extra 2d6 damage of the weapon's type and must succeed on a DC 15 Strength saving throw or fall prone. Aura strong evocation; CL 12th; Weight —; Price +2 Bonus. So the coated Flame Tongue would deal; Base (1d8; if Longsword) + Attribute + Oil (+3) + Flame (2d6) in damage. When you draw this weapon, you can extinguish. It is the 5etools platform of choice for VTT integrations. Monsters are often resistance to "Bludgeoning, piercing and slashing from nonmagical weapons". Flametongue Weapon Totem doesn't see much use due to WF being so prominent and the overall better option. Cost. There are several magic items in 5e that can enhance the damage dealt by daggers. So about the hellfire weapon. You then aim for The Decapitator. Type: Martial Melee Weapon Cost: 25 gp Weight: 2 lbs. The sword's luminous blade emits bright light in. This D&D weapon requires two hands. Hence, flame-bladed swords are more appropriately called , derived from the German word Flammenschwert, meaning flame. Magic Weapon. 5E monster hit point totals are just not designed to handle it. Longsword. When you hit with a melee attack using the staff. Business, Economics, and Finance. Here you can see how to get Flametongue, a weapon skill in Fire Emblem Heroes (FEH). Roll all of the attack’s damage dice twice and add them together. Roll all of the attack’s damage dice twice and. You do an additional 2 damage when you hit with a dagger. Body part, lock of hair, bit of nail, or the like. Windfury Weapon enchants your weapon, granting your melee abilities a 20% chance to activate two extra auto attacks with added attack power instantly. Weight. 99% of the time, it doesn’t matter. You perform the ritual over the course of 1 hour, which can be done during a Short Rest. The baseline amount of magic item variations is 3 (Vicious, +1/2/3, Warning). Vorpal Sword. (4d6+15)×40%=11. Weapon (greataxe), legendary (requires attunement by a good-aligned dwarf, fighter, or paladin) A mighty axe wielded long ago by the dwarf king Torhild Flametongue, Orcsplitter is a battered weapon that appears unremarkable at first glance. The wielder of the Flame Tongue dagger in particular gains a +1 bonus to attack and damage rolls made with the weapon, and it deals 1d4 additional fire damage on a hit. When the wielder rolls a natural 20, the dagger deals an additional ten points of necrotic damage to the target. Forged with techniques honed over centuries, these blades are strong, sharp, and remarkably light. Name. Martial (2h): A martial character such as a barbarian or paladin using a greatsword. Whisper is a legendary dagger and one of the Vestiges of Divergence. The flames last until you use a bonus action to. The flames last until you use a bonus. Best thing is that crits with flametongue will be boosted by the elemental fury talent. Change of Scenery Face to Face Thus All the Dodging Budding Emotions 1282 - In From the Cold RSS Feeds: OOTS. Enlarge: While enlarged, the duergar is Large, doubles its damage dice on Strength-based weapon attacks (included in the attacks) Reduce: While reduced, the duergar is Tiny, reduces its weapon damage to 1. A +3 weapon is the boring baseline for tier 3-4. Necklace of Fireballs (Three beads) Trident of Fish Command. Flametongue is another rare weapon with a bonus to damage and no bonus to hit. Got a Rod of Lordly Might in a loot drop from a Red Dragon last night. Chain Heal – Heals the friendly target, then. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. In addition, the weapon ignores resistance to slashing damage. Winged Boots. I could give out a +2 weapon but are wondering of something cooler is better. Yes. Thunderclap, magical weapon, very rare (any martial weapon) requires attunement. Flametongue Weapon enchants your weapon, causing each hit to deal. 99. Vigilant Defender. For reference, Savage Attacker states: Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon's damage dice and use either total. Best Classes for Dagger Damage in 5e. Type: Martial Melee Weapon Cost: 10 gp Weight: 10 lbs. Imbue your [Windfury Weapon: off-hand]weapon with the element of Fire for 1 hour, causing each of your attacks to deal [max ( (0. When you attack with the weapon, you are essentially making two dagger attacks for every attack you make. The ray deals 4d6 points of fire damage on a successful hit. ago. Flame Tongue.